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Comment History  (0 - 30 of 33)
Blackhawck50
Blackhawck50 - - 33 comments @ The time has come

But, it's not my birthday and it's too early for Christmas...

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Otoh Gunga

Noice!

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Expanding Fronts 1.1.1 Patch

Mod seems to have installed correctly on windows 10 and the steam version. I can play the game just fine and see the new units. I can not get it to run at 1920x1080, nor can I hear any music in game.

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Endar Spire remaster 2.0

Oh my lord, that is so nice looking! Happy birthday to me!

Good karma+7 votes
Blackhawck50
Blackhawck50 - - 33 comments @ Infinity-class Warship Redux

Simply gorgeous

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ SMAC That

Awesome, look forward to seeing this in game.

Good karma+4 votes
Blackhawck50
Blackhawck50 - - 33 comments @ CnC5 V0.003.156 Release (MANUAL INSTALL)

I have installed the cursor pack, and am only seeing a few units added to GDI and NOD. I can see and use the Kodiak and Salamander, but otherwise I can see no new changes.

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ CnC5 V0.003.156 Release (MANUAL INSTALL)

I just downloaded and tried to install it, the main menu appears to be correct ofr the mod; however, I can not see the mouse cursor.

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Star Wars Interregnum Developer Journal 2

I'm quite a fan of both the lowered ram usage and the visual effects, I think it looks great, and believable as is. Keep up the amazing work.

Good karma+7 votes
Blackhawck50
Blackhawck50 - - 33 comments @ Expanding Fronts

Where is that available from? I purchased the SWGB Saga from steam yesterday to play this mod, and can not seem to get it to work.

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Expanding Fronts

I just got the steam version of the game and attempted an .exe install as well as a manual install and can not seem to get either one to work

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Council HUD in-game

Looks really good, definitely can see the ME3 influence, but still looks familiar to me as the Sins interface. I wholeheartedly approve and am looking eagerly forward to the next release of this mod.

Good karma+6 votes
Blackhawck50
Blackhawck50 - - 33 comments @ UNSC Update

I'm really digging it, especially the Marathon emblem on the side

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Q&A

I understand, I'm saying what if following bombardment it rendered the planet unable to be colonized for a set duration, and using a different ability on a colony/"teraforming" ship you are able to render the planet colonisable again? I think it would add an interesting change to planet bombardment, if the attacking fleet can't colonize for a few minutes, much like how SMACS's can not fire for a few minutes after being built. This way, the defender has a chance to repel the invaiders without needing to bomb them out again.

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Q&A

Render the planet uncolonisable for a time, maybe then add a teraforming frigate that teraforms worlds, granting buffs on worse planets ie: barren/dead asteroids, and removing the uncolonisable effect sooner? that would be a cool addition to any mod really, though I'm not sure what teraforming the UNSC and Covenant could do in cannon.

Good karma+2 votes
Blackhawck50
Blackhawck50 - - 33 comments @ Military Personnel Transfer Station

*Will this Military Personnel Transfer Station use the military or civilian slots? (I ask as I could see this using either type, in particular if it gave the same immunity to planet bombing as star-bases)

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Military Personnel Transfer Station

Will it use tactical or logistics slots? Curious to see it's implementation and can't wait to use it, and see the Cerberus counterpart. Looking like one hell of a mod.

Good karma+3 votes
Blackhawck50
Blackhawck50 - - 33 comments @ Ankylon Titan Variant Ideas

I think the super carrier idea works better overall and treat it as a centerpiece fleet support ship, wither having it field frigates/ squadrons of fighters in order to be effective and possessing little more than point defense weapons and fleet repair/resupply abilities and the instant build strike craft to cause it to fill a different role, and mandating an attendant fleet. Another possibility is to have it act as a mobile frigate factory whilst still being a strike craft carrier.The star base idea just seems far more bleh to me. Just my 2 cents on a cool sounding mod that Ill have to try sometime soon

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ New Planet Icons

Looking really good, can't wait to get my pc back from the shop to play it. Love the info on the planet, This way I can actually see what kind of planet it is without having to zoom in.

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Dawn of the Reapers

I'd also like to help ya out with voice overs, I did just upgrade my microphone lol, also, is there a certain place you want a bug report/ feedback, I'm trying to list out all the bugs I've encountered, and some balance issues I've noticed. Awesome mod, and a huge improvement over the V0.2 thanks for posting it and giving it away for free.

Good karma+2 votes
Blackhawck50
Blackhawck50 - - 33 comments @ 0.9 Feedback Rundown

Then I think the current images don't differentiate enough between ships or structures. Perhaps use the abbreviation as the major part of the images ie: ISDII or have that part of the image change color.

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ 0.9 Feedback Rundown

On mobile please forgive typos. additionally, the current images on the buttons are hard for me to read or understand at a glance, it takes me about a minute to figure out if I'm building the right thing or not... Not ideal. Vanilla sins' system where the icons have color and clear distinct images is in my opinion ideal, I can find what I need in a glance, and know if I can build it or not.

Good karma+2 votes
Blackhawck50
Blackhawck50 - - 33 comments @ 0.9 Feedback Rundown

In response to the UI: theme was I like the direction you guys were going, however, even after several hours of play, I have a hard time figuring out what is where and what it is in the buttons ie: capital ships at the factory. To me, either colors or clearer images are needed, preferably both.

Good karma+4 votes
Blackhawck50
Blackhawck50 - - 33 comments @ No Soldier Left Behind

Have them provide XP/level of the destroyed ship if picked up by the same faction, or maybe culture boost/credits if picked up by the OpFor. Perhaps treat them similar to trade/refinery ships? And you have to scuttle the ship first (giving the abandon ship order)?... Just what I think would be the best use of escape pods if actually implemented in game. Super cool idea.

Good karma+2 votes
Blackhawck50
Blackhawck50 - - 33 comments @ Mass Effect #1 Galaxy

Dang,I'm really impressed, and looking forward to playing this with the dawn of the reapers mod. Just waiting for my pc to cool down now lol.

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Sins of the Prophets

I have noticed that the orbital defense macs never end up firing due to their always on ability, is anyone else experiencing this issue? Other than that, an excellent mod, just finished my first game last night at 0100.

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Sins of a Galactic Empire

update fixed it, I checked my version and realized it hadn't been updated, thanks

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Sins of a Galactic Empire

Even letting it load for 15 minutes, I still got the crashdump, it doesn't progress past the first loading screen, the same one used in the default game

Good karma+1 vote
Blackhawck50
Blackhawck50 - - 33 comments @ Sins of a Galactic Empire

My PC isn't weak, but nor is it all that great, I got it 4 years ago and at the time it had some of the best hardware available, and it can still run modern games just fine.
I'll try leaving it to load for a bit longer and let you know the results

Good karma+1 vote