The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.
Will act similar to trade stations shuffling military personnel about, It will also drop a cumulative buff to ship build speeds.
Damn, where are you guys getting these awesome ideas?
they're really good...I can tell the same, Tali Zorah :)
Every time I check on this mod my mind gets blown. I am really amazed with the results.
Will it use tactical or logistics slots? Curious to see it's implementation and can't wait to use it, and see the Cerberus counterpart. Looking like one hell of a mod.
As with the commerce nodes, the martial nodes will NOT take up any tactical or logistics slots.
*Will this Military Personnel Transfer Station use the military or civilian slots? (I ask as I could see this using either type, in particular if it gave the same immunity to planet bombing as star-bases)
No, the martial node will not take up either slot. It is automatically constructed with each tactical structure and will not take up any slot at this time.
so just to clarify the more defences built the more of those pop up? is it random placement?
They are dropped by capital shipyards or military research facilities, they will act as repair facilities as well buff casters within a gravity well. Giving buffs to ship build speeds as well as to the ships within the gravity well for a set period of time.
thanks for answering but does that mean they are going to be randomly placed in a gravity well?
These node structures are such an awesome idea. Space around a colonized planet is, after all, busy. Nice work!
I'm getting more and more excited for the council!
Didn't know this was possible!!!