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April 2012 Update
Portal 2

April 2012 Update

Aperture's Hour

A few bits of news. - Welcome Razor792 the new mod leader who is also doing mapping for the mod. I've been working on some graphics for the ModDB page...

Development of Aperture's Hour
Portal 2

Development of Aperture's Hour

Aperture's Hour 1 comment

The Mod has been on development hiatus for quite some time now, and I have been unable to work on it due to a few circumstances.

Opening Up
Portal 2

Opening Up

Aperture's Hour 2 comments

The Mod seems to be starting off well. 3 Mappers, a Composer, 2 Voice Actors, a Public Relations Adviser and a Playtester.

Remember Half-Life 2: Aperture Chapters, anyone?

Remember Half-Life 2: Aperture Chapters, anyone?

Explosive Multimedia 4 comments

Now that title will give you hints, it's not reborn. It's a similar concept, but it's got more life and juice than ever.

Decisions, decisions...
Half-Life 2: Episode Two

Decisions, decisions...

Claustrophobia (Archived) 3 comments

Now, I know quite a few people are looking forward to this mod, but me and my colleagues on this mod are thinking away from it. Yellowapple for instance...

Slow Progress
Half-Life 2: Episode Two

Slow Progress

Claustrophobia (Archived) 3 comments

A quick update on the mod, it is taking slow progress but we're getting there.

Quick Update
Half-Life 2: Episode Two

Quick Update

Claustrophobia (Archived) 6 comments

Just a quick update on the Mod, including a picture of the new 3D Background (with a placeholder)

Media Release #2
Half-Life 2: Episode Two

Media Release #2

Claustrophobia (Archived) 4 comments

This week, we have a few more things, a video, some new screen shots and more!

Media Update #1
Half-Life 2: Episode Two

Media Update #1

Claustrophobia (Archived) 4 comments

The First of a Weekly Sunday Media Update - Featuring updates from the mapping and generic development.

Claustrophobia

Claustrophobia

Explosive Multimedia

A few Nights ago, me, YellowApple and Dave had a discussion about new mod ideas, seeing that our chance to recreate Decay had already been taken by other...

Upcoming Surprise

Upcoming Surprise

Explosive Multimedia

Standby for an important announcement from the Aperture Science emergency surprise system. Deploying surprise in 3... 2... 1...

Mods

Mods

Explosive Multimedia

Half-Life 2: Aperture Chapters failed, but what about other ideas?

Dead
Portal

Dead

Half-Life 2: Aperture Chapters 20 comments

This mod has died, it's impossible to make NPCs fire weapons properly...

Weekend Media Release
Portal

Weekend Media Release

Half-Life 2: Aperture Chapters 14 comments

Weekly Media Releases now regularly occur on Weekends. Enjoy!

More Updates...
Portal

More Updates...

Half-Life 2: Aperture Chapters 5 comments

More media release info. Whoop. Whoop. Whoop. Whoop?

Absolutely Amazing...
Portal

Absolutely Amazing...

Half-Life 2: Aperture Chapters 1 comment

The Mod's Popularity has sprung up in the past few... 24 hours...

Progress, Progress...
Portal

Progress, Progress...

Half-Life 2: Aperture Chapters 13 comments

The latest on the first Chapter of Half-Life 2: Aperture Chapters.

The First Level is Taking Shape... Again...
Portal

The First Level is Taking Shape... Again...

Half-Life 2: Aperture Chapters 2 comments

Well, after our drawback, it's looking good... also I may be working on a BIG mod...

Unforeseen Consequences
Portal

Unforeseen Consequences

Half-Life 2: Aperture Chapters 4 comments

Prepare for Unforeseen Consequences everyone, the first level has failed.

Massive Media Release Coming Soon
Portal

Massive Media Release Coming Soon

Half-Life 2: Aperture Chapters 3 comments

Well, with the near finish of ac_p1 (gameplay wise, not graphics wise) I'm going to post a massive media release of images for it...

Aperture Chapters Forums
Portal

Aperture Chapters Forums

Half-Life 2: Aperture Chapters

I've opened up some Forums that I'd like you to use :)

Aperture Chapter Ideas/Features
Portal

Aperture Chapter Ideas/Features

Half-Life 2: Aperture Chapters

This is a list of ideas or features I'm going to try implement into the mod.

Temporary Hammer Fix

Temporary Hammer Fix

Explosive Multimedia Mapping/Technical

HAMMER HAS BEEN FIXED To start, you need to find your Hammer.exe To do this, go to Steam/Steamapps/username/sourcesdk/bin/enginename (orangebox or ep1)/bin...

Found a Temporary HAMMER fix.
Portal

Found a Temporary HAMMER fix.

Half-Life 2: Aperture Chapters

It only works for Hammer, the model viewer doesn't show up, but at least it works!

Stupid SDK Update
Portal

Stupid SDK Update

Half-Life 2: Aperture Chapters

Since this mod runs on the Orange Box Engine, and EVERY game in the Orange Engine doesn't work in the Source SDK [Except TF2 but we're not modding that...