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You, John A. Brown, an Aperture Science Scientist, working in similar areas as Gordon Freeman, wake up inside the Dry Dock where the Aperture Research Vessel, The Borealis is held. Finding the building locked down, the science team dead, you must escape using the currently being developed, Hand held Portal Device, but when you get out, you find a much darker secret lies beyond...

Post news Report RSS Weekend Media Release

Weekly Media Releases now regularly occur on Weekends. Enjoy!

Posted by on

Ahoy! It's time for the first of many Weekend Media Releases! I've released a bunch just now, such as previews of the new Cafeteria. Now lets get started...

Job Listings


Cafeteria

Okay, so the Cafeteria, is a new section of ac_p1 which wasn't thought up until earlier today. It's simply a place where you find headcrabs from a misfired headcrab canister. It's based largely around the Dining Halls of my school, which have a similar design to this one. It's a nice room and I may make it that you return here later in the game.

Here's some screens...

Cafeteria Alpha Content


Cafeteria Alpha Content


Cafeteria Alpha Content


It's pretty interesting, and the way the tables are pushed back from the impact of the headcrab canister is really cool.

It doesn't get shot into the building ingame, it was shot before you wake up. I'd like some comments and views on this, don't complain about the bad lighting please, I'm still working on it.

Media

Well, here's the general media I'm releasing, I might release a video later in the week, but I'm not too sure...

Cafeteria Alpha Content


Cafeteria Alpha Content


Cafeteria Alpha Content


More Alpha Content


More Alpha Content


I've closed the first enemies poll, I've made my choice, you're going to initially encounter headcrabs, but the first 'real' enemies will be Combine Soldiers.

I believe it'd be right for me to start doing Watch Projects, I think it would be a fun idea to have you (the community) take part in the mod, and help develop it. Black Mesa has done this and I think it'll be a nice idea for me to do as well. Here is the community project!

Keep watching everyone!
// BlabVoid Project Director Head Mapper ][ HL2:AC

Post comment Comments
Spooboy
Spooboy - - 2,028 comments

meh

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BlabVoid Author
BlabVoid - - 266 comments

Meh what?

Reply Good karma+4 votes
Spooboy
Spooboy - - 2,028 comments

Let me explain myself: the rooms' are blocky, the lighting is off, the props are ugly, the architecture is incorrect, the textures are plain, etc etc... its just 'so so' and therefore its meh. meh, meh, meh.

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BlabVoid Author
BlabVoid - - 266 comments

It's called 'alpha' retard.

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Spooboy
Spooboy - - 2,028 comments

Looks kind of like pre-alpha to me. Mediocre work is and will be mediocre work.

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Croco15
Croco15 - - 1,240 comments

Not "meh". Although they did post some pics twice, this looks pretty nice. I would have to complain about the lighting in cafeteria though.

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BlabVoid Author
BlabVoid - - 266 comments

The lighting isn't final, I've updated the area with new lighting.
And they, it's only me, I did post pics twice yeah.

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jarli:D
jarli:D - - 23 comments

true,true

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Killer_man_1996
Killer_man_1996 - - 511 comments

Sounds Nice!

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kishan6
kishan6 - - 9 comments

not to shabby
for the first couple pics you can tell its a half life 2 mod and not actually portal or something but you did a good job recreating the feel of it for the last couple

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Xylemon
Xylemon - - 2,677 comments

The cafeteria isn't great. But everything else is nice

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BlabVoid Author
BlabVoid - - 266 comments

Cafeteria is getting better.

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xXMaNiAcXx
xXMaNiAcXx - - 4,807 comments

continue this way, it's getting better than the first pics :p

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BlabVoid Author
BlabVoid - - 266 comments

yep

Reply Good karma+1 vote
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