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Comment History  (0 - 30 of 45)
Badcomedy
Badcomedy - - 45 comments @ Rise of the Reds

btw future update are u going to put mission together rather than separate it? cause I not sure why the mission not showing for me or u are planning for purely skirmish battles?(I also a modder but I do men of war as2 for fun so I kinda understand the process and pain on mod)

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Rise of the Reds

i not sure .. they show (Sorry, the link that brought you to this page seems to be out of date or broken.)

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Rise of the Reds

Sorry but I unable to access the forums so is it update on mods db?

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Rise of the Reds

that sound great and thk u for replying back

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Rise of the Reds

Great Mod Btw, but can include easy AI cause sometime AI is so fast until i really never look at the units before checking their skill .. overall diffculty is good but casual gameplay sometime is good

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ The Great War 1918

two years since 2014 (last update) ... not here to press for answer but asking if the progress is ongoing to the extent to show some preview?

Good karma+3 votes
Badcomedy
Badcomedy - - 45 comments @ 4...

hahaha want to cut those numbers down faster XD

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ 5...

man countdown already? get ready for the new frontline XD

Good karma+3 votes
Badcomedy
Badcomedy - - 45 comments @ Europe At War v7.1 (not supported)

Sometimes is due to incomplete download(could be the setup) . try reinstall to check if it works

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe At War v7.1 (not supported)

that file? you need to create a shortcut by go to the company of heroes folder(C:\Program Files (x86)\(Steam or THQ)\Company of Heroes)

Find the RelicCOH and right click it and send it to the desktop(is to create a shortcut to input target)

go to shortcut and right click for properties and find target to put this {-mod europe_at_war -dev}

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe At War v7.1 (not supported)

Just download this (it a full version)

Once finish, just open the application and follow through the setup

Installation folder(is where u place/download your company of heroes).eg: C:\Program Files (x86)\(Steam or THQ)\Company of Heroes or Company of Heroes Relaunch

After its done, either create a shortcut from your RelicCOH , go properties and find target to put this {-mod europe_at_war -dev}
eg:"C:\Program Files x86............-mod europe_at_war -dev

Apply and open to check whenever is europe at war

Good karma+2 votes
Badcomedy
Badcomedy - - 45 comments @ D-Day June 1944 & Afrika 43 for Blitzkrieg Mod

oh kk .. l not good with history so though panzer elite did fight (due to station there after going back to Normandy) .. For the U.S is in next version but as a call in only right? not a new Africa faction? As for axis faction , italy is hard to create in due to tanks (although their tank look like T70 Russian but no slope) so cant ask the impossible for new faction for axis

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe At War v7.1 (not supported)

Dartborne , when playing against British ... l not sure if is a bug .. because after killing a few captain .. AI produce another one and l cant kill him ( immortal) no matter how many times until l take a tank to roll him over XD ..

Good karma+2 votes
Badcomedy
Badcomedy - - 45 comments @ D-Day June 1944 & Afrika 43 for Blitzkrieg Mod

oh l read through the guide ... so is there plans on adding usa / panzer elite going to join in the africa ? although usa and panzer elite join in later of the africa war.

Good karma+2 votes
Badcomedy
Badcomedy - - 45 comments @ D-Day June 1944 & Afrika 43 for Blitzkrieg Mod

When play the afrika mod.... l notice that german don't have anti tank rifles to counter light vehicles and tanks.. do u have plan to add in plus some new faction and new Commander Tree?

Good karma+3 votes
Badcomedy
Badcomedy - - 45 comments @ D-Day June 1944 & Afrika 43 for Blitzkrieg Mod

Is japan gonna have its unique sound / speech in this mod? Kinda thinking it will be nice to have japan faction like shouting japan on america

Good karma+2 votes
Badcomedy
Badcomedy - - 45 comments @ B-Mod 1.03

oh,, that will be nice ... l am going to look forward to it

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe At War v7.1 (not supported)

Thank u ... COH is always great with this kind of mods around

Good karma+5 votes
Badcomedy
Badcomedy - - 45 comments @ Battle of Crete 3.0 - 3.3

yeah l saw the matilda model great job on that .. currently any plans on new factions or update model for the british and germany?

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe At War v6.1.9.7

after install the update my units cant move anymore although they are in the game able to talk back but just cant move

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ B-Mod 1.03

It is a good mod maybe add in some units then maybe it be better

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe At War v6.1.9.4 hotfix

After the hotfix,British AI seems to dont deploy armor truck therefore cant build medium tanks/destroyer and set up so British Ai only can have Support,Field & HQ trucks and AI for America is currently the "best" opponent for me cause they deploy almost all the unit in different situation(eg: early game: inf , mid game: light vehicles,anti tank units & light vehicles, late game : med and heavy tanks vehicles.

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe At War v6.1.9.4 hotfix

After install hotfix,
AI for german side should have some light tanks or tank destroyers to counter off british and america light tanks and halftruck( anti inf & tank).German AI cant counter all the light tank/vehicles with only inf and one or two anti tanks/vehicles especially panzer elite faction sometime just spam inf with panzerschreck all the way
Second would be off map ability and off map combat group , AI sometime choose but never use and other time dont even choose so sometime they have to make up by build units. so rarely see all the faction use their off map ability
Currently is still decent but AI can be better if they also use off map ability to counter

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe at War

oh l see it sound not easy too but it maybe great if it became one, For now it is good as it is. just abit of tuning the AI engagement and it should be it

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ New year, new release!

The resized model for the marder is a little small making it weird compare to sherman so only need to make it large is the marder gun mount not the vehicle itself
As for the panzer elite reform in medic centre after upgrade the squad to 6 mens the reform remain as 3 members and panzer elite 4 members and that is 'weak' against other units in the allied so recommend 3 mens first start then upgrade 6 mens
Canadian army can be a new faction rather than a replace of british due to playstyle and logistic so hoping it became a faction :3
As for units The canadian don't have the command post for them plus officer squad, africa maps can add in the america and panzer elite (cause they also fought in africa with sherman and panzer)
Game modes maybe add in POW+victory point

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe at War

since it play so different than the british , l believe that canadian can be a new faction and hope than dartborne can create rather than replace british cause it a whole new playstyle and combat ability

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe at War

Third, the canadian 'royal' technology can be the same as british cause the building is like america style so not surprised that tech tree is british but only maybe change the Churchill tanks to sherman and Achilles rather than churchill (canadian use sherman more than the british counterpart)

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe at War

Second, the canadian tech tree and the building is way slower than the british because of the fuel eg: canadian have to build supply yard (cost 50 fuel) then motor pool (another 45 fuel) and lastly the tank depot(90 fuel) total 185 fuel , but the british only need about 115 fuel to build up all the truck and that means that canadian need to def first and heavily invest on manpower to keep up the fight against british or with british

Good karma+1 vote
Badcomedy
Badcomedy - - 45 comments @ Europe at War

After playing some matchs with the canadian and british , l personally believe that canadian can be a new faction rather than a replacing british
First, the canadian tactics is between the america playstyle but in british format to defense making the Canadian as the heavy invest inf and def

Good karma+1 vote