Thanks !
About full Nobz I understand, it's just that regular Nobz becomes obsolete in comparison. Full Nobz feel like Terminator and Assault Terminator in a single unit. A bit too powerful, even if limited to 4. Then again, it didn't feel like they were overwhelming. Making them a bit more pricey help making regular Nobz more interesting. Then again, it's up to you here, and I understand your point.
Fair enough regarding Kommando. Maybe buffing their flamer since it's pretty close range and lack damage, it's better to keep the standard weapon or going full rockets. After all, better to simply kill than just demoralize.
Hmm, you may be right when Broadside face opponent with little squad like Space Marine and Necron make them terrifying. Maybe making them fire their missile alongside their railgun ? So they fully embrace their glasscanon role ? Since they are heavy infantry, and not vehicle, they can get destroyed pretty quickly, especially in melee.
Yes,I noted that for the Coalition Center, then deleted because I was unsure if a drone could, or not, be dropped with it. Also the fact that no unit is dropped with an immediate anti vehicle weapons seems fair too.
Before I forget, it's seems weird that in the campaign only the Spacemarine Vanguard can drop a nuke. While in Ork campaign, each Kommando can drop it. Maybe giving it to shotgun scout. Then again, they are easier to spam than Kommados so yeah, balance issue again... Maybe giving it to each Vanguard or Veteran Assault Marine then ? Again, up to you.
In another subject, the Chaos Infrantry (Ranged) tend to Yell CHHHHAAAAAAARGE every 0.4 sec. Wich make it... tedious... at best... (I literally wipe them up first for that single reason) Is there any way to make them less likely to yell every time ? Or not at all ? Beside killing them, of course.
Also, love the sound of the Anti vehicle Lance of the Eldar. A really nice change.
Of course, if I find another balance issue, I will tell you. (looking at some melee damage that feel a bit to high in comparison to ranged damage) The rest of the game is pretty awesome most of the change are absolutely welcome. Especially the missile heavy weapon squad of the Guard, they were really needed.
So, again, thanks for the mod !
Astartes91
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