Could you also replace the Seer Council and Warlock model with DOW2 one?
Could you also replace the Seer Council and Warlock model with DOW2 one?
Copy ESAI folder from mods/Heat_Of_Battle, paste it mods/bf2, and re-launch the mod with [LAUNCH] Heat of Battle - Fullscreen.bat in mods/Heat_Of_Battle folder.
Super fun and quality mod! It's been a long time since I've experienced the gunplay as fun as this mod. The updated UI also looks very neat and surprisingly intuitive. :D
Mr.Phale, may I ask you to add infrared vision for tanks and APCs? IMO, this feature will further improve the quality of vehicle warfare.
Thanks, devs for making this awesome mod! I'm enjoying the mod so much.
I have a suggestion to make btw, could you make the shortcut method similar to the UA mod? Like, B+W for barrack, B+X for plasma generator, B+Z for listening post, etc. I don't know it would possible but it's very convenient and comfortable so I wish this feature also in the UM mod as well.
This blue skies give me a melancholic feeling. I like it!
How can I modify the scale of the units and buildings? Could you teach me, please?
Lord Cyarne, I really hope you make collaborate with the Bloodline mod team. I think they've achieved the highest level of visuality among the Dawn of War mods.
I lost my BF2142 client after format a month ago. Please someone share me a download link of it? :(
If you need, I can provide some DOW2 Eldar models(Warlock, Farseer, Guardian defender, Warpspider)
They mostly work well, but there is T-posing bug when make Warlock and Farseer to wield Singing Spears
Could you also employ Eldar's Warlock model from DOW2 as well? I hope some of Eldar units and vehicles get an update with DOW2 models and effects! (◉◡◔)
Yay! I hope they have some melee weapons to choose. Since Chaos has many melee focused big boys, Imperium needs a counterpart.
IDH got Imperator Titan. Warlord seems completely removed. I think it's because of the quality of the model.
Lower the graphics option. Especially turn off body persistence.
Yes, all over my face plz.
It's been three years for the new update on moddb page. What a glorious day!
Splendid! Your renewing UI and immersive sounds will bring a whole new different level of freshness to the game. I can't wait to see the final build of them!
By the way, can I make one suggestion for the UI? I think players would feel more convenient if the map section and work section change each position. Like Starcraft's.
It changes some of the unit and upgrade orders and balances the game
I'm really happy this project still running under yours, Gambit! Eldar surely needs some work since there is plenty of high-quality models for other races. (゜▽ ゜)
Can we also expect the change of some projectile FX and sound effects as well? I think that at least Shuriken(both rifle and cannon), D-canon, Wraithcannon, Plasma grenade, Prism Cannon, Star Cannon and Death Spinner(Warp Spider's) need to be changed to DOW2's or something as high qualities as those of.
You are doing the Emperor's work. I love the skill icons and buildings/produce icons integrated into one giant section and the action icons compacted and separated from them. It's really intuitive and looks much nice! (๑♡⌓♡๑)
Are you also going to create UI decorations for each races?
It's been a year that the dev team getting re-established and reinforced under Lord_Cylarne's banner. Some of them working on the other projects(ex. Witch Hunters, Inquisition Daemon Hunters, Emperor's Children, etc.) so, the development going slowly. But I'm sure that it's almost done since they recently started feeding us with new stuff. Now that we've had a lot of time, the new updates will be huge.
That's the latest update. The next version of the update, v1.9, is currently under development.
I recommend you to install Sacols addon on the 1.88.61 version.
Just change the name of UltimateApocalypse_Salcols folder to UltimateApocalypse_THB, drop it to the Soulstorm directory and replace every file. (Ignore the module file)
Not only new units. I hope Eldar receive a complete overhaul with new FXs, new models, new animations, new textures, etc.
I think they currently have the lowest quality amongst the original SS races.
The BEST toxic effect I've ever seen in the video game! That particle and spore effect with bright green color perfectly depicts Granpa Nurgle's creation!
Understood ( •ॢᴗ•ॢ)
And, I really, really grateful to every amazing talent include you who put enormous efforts continuing to improve the mods and community further without asking for a price. As a Warhammer 40K fan, I always consider UA mod as my primary game and a sort of safe place. For that, I just want my favorite game to become as perfect as possible. If you felt any annoyance to my asking or questioning, I sincerely apologize. シ(◡_◡)シ
Get 1.88.61 version and Salcols fan made addon.
This will correct the balance of UA mod nicely, even with other moded races that originally fitted for the vanilla version.(like the Thousand Sons, Emperor's Children, Witch Hunters, Black Templars, Renegadeguards etc.)
1.88.61 - Mediafire.com
Salcols addon - Drive.google.com
Just put them on 1.88.5 version of UA and replace the files that ask to.
Oh.. oOOhhh. YAY! But, isn't it too short? I barely can see the cape from the front view. ꉨڡꉨ
By the eternal God-Emperor, the armor looks majestic! I really like that twin-headed eagle around the hood!
I think adding a cape would make it look much greater! d((◕ฺ∀ ◕))b
At first glimpse, I thought it's a Terminator Force Commander. If Apothecary's model this good, Terminator FC would awesome as Big E!
Would you also consider update the Terminator Force Commander model as well? A cape and some decorations would make him look nice! ヽ༼ຈل͜ຈ༽ノ
This new UI will make the game completely fresh! ヾ(@^▽^@)ノ
Yay! Love for Kekoulis and everyone who gave their effort on this work of art!
Slaanesh may satisfy your desire ♡\( ̄▽ ̄)/♡
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