This Group was created for people who love to create maps and missions on the GEM 2 Engine.

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StrangerForgotten
StrangerForgotten - - 283 comments

REEEEEEEEEEEEEEEEEEEEEEEEE MODEL ISNT SMOOTHED NOT AN UPGRADE IF ITS DONE WRONG REEEEEEEEEEEEEEEEEEEEEEEEE

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.Miles.
.Miles. - - 269 comments

bill how could you not smooth this for stranger and add around 900 new faces or 2000 new vertices so it cannot even be ported over to mowas2????? hmmmmmm how could you.

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StrangerForgotten
StrangerForgotten - - 283 comments

hahahahahaa assuming he added these all as decals or parts to the vehicle could technically add as many as he wants, also i have yet to find a limit hehehehehe. i just hate seeing stuff unsmoothed, its funny though cause some models cant be, like even though they are, but also in an environment and up close you can see the edges. ALSO pretty much only referring to the large in your face exhaust pipe hhahah figured it should be smooth

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.Miles.
.Miles. - - 269 comments

You mean details? and over the past few months of me porting ive come across alot of times where a object is too high of a poly count, the current limit is 65,000, usually buildings with interiors are the suspect.i couldn't imagine smoothing a building haha

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StrangerForgotten
StrangerForgotten - - 283 comments

yeee i was extremely tired and out of it oops, and well there is no limit if you use multiple plys hehe

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.Miles.
.Miles. - - 269 comments

You sure like to use excuses. and of course you can always use the multiple poly method but for a game that has a **** memory limit i wouldn't recommend to much of that, as we all wait for gates of hell to began actually modding haha

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