This Group was created for people who love to create maps and missions on the GEM 2 Engine.
I lost the Freikorps files, but don't worry, I'm going to remake it better.
To this day I'm still laughing my ass off that I'm not doing anything lol
I'm back at it again! Expect more or less updates tho.
I have a possible release date for a beta build of this mod.
I'm back, yes, I wrote this at 11 PM, don't ask. pls.
I've made even more stuff! Yes, I'm not joking, this fast.
You weren't expecting a second update today, but here you go.
Gameplay screenshots are going to be released soon. But, read this news panel for now.
This shall be a great project. All it takes is a few errors to ruin it.
Just an announcement to let everyone know that I have released a four mission, chapter 1 of the mod onto Steam workshop, this includes four heavily scripted...
This is an update to the Basement Project, Winds of Iron.
Its an advance tutorial to explain the process of adding new bones to the character and its link with skinning and animation, while I tried my best to...
Well its an Photoshop tutorial related to the structure creation for entities like vehicles, humans, animals and other entities status, to define the...
I got requested by many folks where they failed to find their desired model on other sources while all available at Garry's Mod workshop, so for that...
A simple and easy to understand script, to return the Airplanes and Helicopters to Men of War with paratrooper function, as its really unrealistic to...
After many years of deliberation, Totaler Krieg is finally released in its v0.99 guise. Not fully complete but playable and in a stable form. I hope to...
Its an ordinary weapon and armor porting tutorial, but with a surprising twist of animation option.
After character model porting tutorial, now its time to move towards vehicle porting, as this tutorial will provide basic insight to have main functions...
After going through on previous tutorials and by trials and errors, I upgraded sample file and modding pattern to have more accurate and easy porting...
An in-depth tutorial on how to make different Texmods for vehicle units by using overlay. I thought I would create one here as some(If not, many) people...
Au lendemain du premier tour des élections législatives, le Haut Conseil et la quasi-unanimité du Sénat de la Nouvelle République se réjouissent...
Need support for a new start for the Sniper-Elite-Mod /// Member recruit!!!
In light of the up-coming release of Totaler Krieg, KriegStrudel, a member of the DCS team penned a few questions to developer Strumfuehrer regarding...
The release of The Great War Heoroes in the East 1914-1918
I will show you what´s new in this version.
Ths tutorial will show you how to make mods work with different game versions.
3D's Max - Exporting Objects with multiple Volumes. In This Tutorial, I will provide you with a ready to export model. Just look at all the properties...
3D's Max - Exporting Plants. In This Tutorial, I will provide you with a ready to export model. That you can look at. Just look at all the properties...
3D's Max - Exporting A Weapon BE sure to follow every step, and copy everything exactly how it is. -enjoy!
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