"Zefyr: A Thiefs' Melody" is a tribute to old adventure games like "Beyond Good & Evil" and "Zelda Windwaker"; it features exploration, dialogs, fights, puzzles, collectibles and huge Boss battles, all wrapped in a colorful world with a contemplative and feel-good atmosphere.

In an ocean-covered world, you play a young thief studying at the Thief Guild. You'll learn basic moves and will be send to various missions to retrieve items in different places from pirate islands to wealthy villas or even the governor's palace. By completing these missions, you'll earn enough to unlock and learn new abilities including melee fight, range weapons, bombs, grapple, ...

Explore a colorful open world

Run, jump, and climb wherever you want, travel between islands on a turtle, and discover a colorful open world!

Choose stealth or action

Be it pirates, guards, robots or other thieves, you'll face many challenges during your missions. You are free to play sneakily or go straight to confrontation. But choose carefully!

Epic bosses

During your journey, you'll find ancient Guardians. Some will block your path, others will be well hidden. Will you be able to bring back peace to these giant creatures?

Side Quests

Look for sick animals and cure them with fruits! Collect flowers, discover lost paintings... Many side quests await you in this feel-good world. Will you find them all?

Features

  • Freely explore a colorful open world.
  • Learn various skills: climbing, stealth, fighting, bow, bombs, grapple and much more!
  • Confront or avoid pirates, guards and robots.
  • Cure sick animals all over the world.
  • Collect gemstones, paintings and flowers.
  • Defy giant Guardians during epic battles.
  • Discover cute and funny characters.
  • Save the world! Er no, I mean "be a true hero!" Er no, I mean "help your sister." Well, you have to start somewhere, kid...
  • Oh, yeah! And ride a cute turtle! But I guess you already got that from the picture.

About the developer

Hi there! I'm Mathias and I've been creating video games since I was a child. I love coding, playing music and drawing. So what's better than creating a video game to do all of this at the same time? I do everything alone because I love every part of it and I'm a curious guy who likes to know how it works! I hope you'll like it :)

If you want to support me or learn more, don't hesitate to check out my website, where you can find all the links to social media, my patreon, my dev blog and all the games. Thank you so much!


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Polish & Next Demo

News

Hello there!

It’s time for a quick game update! So, what’s new this month?

I – Polish

I have mainly focused on polishing various systems, including maps, dialogs, and some sounds:

  • Maps: I have made significant improvements to the maps by handcrafting them. Previously, they were top-down renders, which looked cool but were not very understandable. Many meshes were overlapping, making it difficult for players to identify the platforms. Therefore, I took the time to design the maps manually for each level of the demo. I hope this has made them much more readable. Additionally, I have also reworked the icons, avatars, and map borders. Check it out:

Maps showing 2 floors of the same level.

  • Dialogs: to make the texts and dialogs more engaging, I integrated a third-party library called “Text Animator for Unity” (Febucci.com). I initially had a custom-made system to display letters one by one, and I started exploring how to dynamically add shaking, growing, or shrinking effects. However, as I delved deeper into it, I realized that coding it correctly would take quite some time. Therefore, I opted for an existing library that already offers these functionalities. This has improved the dialog box and I have also reworked the speech bubbles that appear when characters speak. Additionally, I added interjections, especially when the player jumps.

Little interjections to give a bit more life to the character.

  • Sound Design: I have continued working on sound design, focusing this time on animal sounds such as ducks, cats, dogs, fennec foxes, and sheep. I have also worked on item sounds for doors, chests, arrow blocks, and cannons.

II – Next Demo

OK, with all these improvements plus working on the content of the 1st chapter, I can finally see the finish line for the demo release. In fact…

I plan to release the demo in July.

I have just completed a “release candidate” build and will start sharing keys for people to test. So stay tuned for the upcoming announcements! It’s a significant achievement for me after all these years to finally be able to consider a part of the game “DONE.” Of course, there will be bugs and things to fix, but in terms of content, intention, and quality, I believe it’s all there… (for the demo, of course, not for the final game).

Some new content: a species of flower.

Very soon, you will be able to tell all your friends, “Go check out this crazy indie dev” if you want to spread the word, of course :)

As for the rest of the game, another tester has completed it (making a total of 4 people, including myself). There is still a lot to correct and fix, but I am gradually bringing it up to the quality level of the demo.

The first playable version of the home island from 2014.

Final version of the home island. And yes, now you can see all the other islands in the world. Quite some progress!

III – Communication

Regarding the marketing, here are two main updates:

  • First, I tried running Reddit ads, and the results are quite interesting. It has gradually increased the number of wishlists, so I think I’ll continue with this strategy and work on optimizing the process.
  • Secondly, I have created a Discord server as some people have requested. Here’s the link if you want to join: Discord.gg. However, there isn’t much to do or see on it at the moment. I’ll use it to share important news and updates, of course.

And, as always, I’ve been focusing on bug fixes and code cleaning. I won’t bore you with the details.

I hope you found this update interesting. As always, thank you so much for your support and patience, and I’ll see you next month!

Take care and peace!

Ocean, Saves & Trailer

Ocean, Saves & Trailer

News

It's really been a while. So I'll get back to posting news with this article: how did I improve the ocean render and the save system?

A Thief's Melody - March 2019 Demo

A Thief's Melody - March 2019 Demo

News

A new demo is out! Download it and tell me what you think!

Design of a new island

Design of a new island

News

I recently posted an article about city design on my dev blog.

A blog post about music creation

A blog post about music creation

News

I recently posted a new dev blog entry about music creation.

Add file RSS Files
A Thief Melody - July 2015 Demo

A Thief Melody - July 2015 Demo

Demo

Here is the last demo of A Thief Melody, a 3D cartoon adventure/stealth game with a contemplative atmosphere, somewhere between "Zelda" and "Beyond Good...

A Thief Melody - Demo

A Thief Melody - Demo

Demo

Here is the updated demo of "A Thief Melody". Feel free to check it out and tell me what you think! For Linux and Mac OS X versions, check out the description...

World of Thieves - Demo of October 2014

World of Thieves - Demo of October 2014

Demo

And here is the last demo of World of Thieves, a 3D adventure/stealth game between "Zelda" and "Beyond Good and Evil". Don't hesitate to test/share/reblog/comment/like...

World of Thieves August 2014 Demo

World of Thieves August 2014 Demo

Demo 2 comments

And here is the last demo of World of Thieves, a 3D adventure/stealth game between "Zelda" and "Beyond Good and Evil". Don't hesitate to test/share/reblog/comment/like...

World of Thieves April 2014 Demo

World of Thieves April 2014 Demo

Demo

For the Windows demo, just unzip and run the .exe file. If you're interested in other versions (Mac OS or Linux), see the detailed description.

World of Thieves Windows Demo

World of Thieves Windows Demo

Demo

This is the last playable demo of World of Thieves. Still a lot to improve, but you can get an idea of the game ;)

Comments  (0 - 10 of 12)
theghst
theghst - - 1 comments

je suis français donc je vais écrire en français et en anglais. J'ai découvert le jeu en convention, je viens de télécharger le jeu et je l'adore donc je compte le faire en vidéo et le partager le plus possible car c'est un jeu magnifique.
I 'm French so I will write in French and English. I discovered the game in agreement , I just download the game and I love it so I intend to do the video and share it as much as possible because it is a beautiful game.

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OneiricWorlds Creator
OneiricWorlds - - 11 comments

Alors je te réponds en français (et très en retard aussi)! Merci beaucoup pour ton soutien! N'hésite pas à m'envoyer la vidéo que tu fais, je pourrai la partager aussi :) Désolé, je ne viens pas très souvent sur indieDB...

Reply Good karma+1 vote
SuzuhondaYamasaki
SuzuhondaYamasaki - - 1 comments

hello everyone. i cant get out of the bo dojo? help!!!

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OneiricWorlds Creator
OneiricWorlds - - 11 comments

Hi there! Thanks for testing the demo :) I may need a little bit more details to help you... Did you get to the room where you learn to fight? Did you get the map?

Reply Good karma+1 vote
Invader01
Invader01 - - 15 comments

So I checked on the last update and I have to say that it keeps getting better and better. Keep it up.

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OneiricWorlds Creator
OneiricWorlds - - 11 comments

Thanks a lot for your support :) Cheerful comments like yours help me a lot to keep the motivation!

Reply Good karma+1 vote
Guest
Guest - - 692,449 comments

wow i love it its amazing man and what he said its better than some assasin's creeds games lol i thought was like gonna be some kinda crappy game but no its epic i like graphics and the part where you can swim with the mantarays its beautiful

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OneiricWorlds Creator
OneiricWorlds - - 11 comments

Thanks a lot for such a nice comment mate! It really made my day :) Graphics still give me a hard time but I slowly try to improve them. But I'm glad you like them!

Reply Good karma+1 vote
Invader01
Invader01 - - 15 comments

That was really good. I had more fun than playing latest Assassin's Creed games. There might still be some work to do but it looks great already. Keep up the good work.

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OneiricWorlds Creator
OneiricWorlds - - 11 comments

More fun than Assassin's Creed? Wow! I didn't expect that much! Anyways, thanks a lot for your time ^^

Reply Good karma+1 vote
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