Upside-Down Dimensions is a highly visual game that combines action, hack n slash, RPG, stealth, platform and puzzles to create a unique and amazing gameplay experience. Play as two characters separated into different dimensions. Flip between these worlds to stop the nefarious Dark Shogun.
Finally, the patrol and pathfinding are synchronized and the glitches in the movement solved. The problem was caused by the event which was triggered when the new path was found that was making the character trying to find a new path and at the same time moved in a line while the new path was not established.
The solution was to basically detect this new state and make the character move temporarily toward a new virtual destination ahead of the previous destination, as to give time for the pathfinding to solve the new path and approximate it based on the distance that the character has already walked.
Seems to work fine now in all the situations, but as more tests are being done to stabilize all the game, we will be able to make sure that it has been definitively solved.
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