Tag "indiegame"  (0 - 30 of 924)
{Devtips} How I organize my scene?

{Devtips} How I organize my scene?

News

Well, I now have my engine, but as I mentioned before... the LibGdx actor system doesn't suit me perfectly. It's up to me to make the one of my dreams =)

{Devtips} Which technology to choose in Java?

{Devtips} Which technology to choose in Java?

News

I recently had a little problem with the display of the layers in our next game " Les Nains du Nord ". This whole thing forced me to rethink a lot of...

{Devlog} We're adding an action menu!

{Devlog} We're adding an action menu!

News

As a pseudo point and click, our game obviously needs an action menu. We haven't had a concept meeting with our art director about this yet, but I can...

2D traditional animation live for "take" action

2D traditional animation live for "take" action

News

On Monday, we did a live 2D animation to share with you a little piece of our working day...

Win64 Dark Black Vengeance v2.1.1

Win64 Dark Black Vengeance v2.1.1

Download

PS!-styled game with satisfying shooting mechanism. Install and have fun!

Dark Black Vengeance

Dark Black Vengeance

Game

Dark Black Vengeance is a Third-person shooter game dedicating the unique PS1 graphic of the 1990s. Seeking revenge, Leonard Black kills his way through...

Invasion Neo Earth Steam Release - 28nd January 2022!

Invasion Neo Earth Steam Release - 28nd January 2022!

News

Retro sci-fi turn-based strategy game Invasion: Neo Earth is releasing on Steam January 28th 2022!

Artia - Neo's Adventures Register to whitelist test

Artia - Neo's Adventures Register to whitelist test

News

Register to test the first demos and participate in the events of Artia - Neo's Adventures

{Devlog} Traditional animation with perspective

{Devlog} Traditional animation with perspective

News

Well, now, we can work on the "Take" animation from the front! This animation requires some perspective, because our dwarf (here: "Le Petit"), leans forward...

{Devlog} Traditional Animation - Take

{Devlog} Traditional Animation - Take

News

Today, we're working on the animation of "Take" for our dwarfs. Always by hand and in the traditional way of course. We start with "Le Petit"...

{Devlog} Construct a scene step by step

{Devlog} Construct a scene step by step

News

Our upcoming game will be a game with many enigmas and any enigma must be thought as a whole! When I design a scene, I always start by imagining the area...

Les Nains du Nord

Les Nains du Nord

Game

To wake up with a fly in the nose... why not? But to be forgotten by the dwarfs convoy on its way to the northern lands, no way! Embark on a sumptuous...

Artia - Neo's Adventures on Battle Rogue Jam

Artia - Neo's Adventures on Battle Rogue Jam

News

Artia - Neo's Adventures on Battle Rogue Jam WHAT THE HECK IS ROGUE JAM? ALLOW US TO EXPLAIN Pretty straightforward: Rogue’s on the hunt for badass...

Back to the Abyss

Back to the Abyss

Company

Back to the Abyss is an independent videogame studio, based in Uruguay. We are a team of 2 people, Programmer/Game Designer and Graphic designer. We have...

Announcement: Growild Game Presentation!

Announcement: Growild Game Presentation!

News

Announcing upcoming Stylized Adventure Growild developed by Chrysalis Games.

Growild

Growild

Game

Growild is an eventful third-person adventure game in a lovingly designed world. You play a teenager who explores an eventful adventure world, gathering...

Help us to fund Artia

Help us to fund Artia

News

For 2 years now, I have been developing a video game Artia - Neo's Adventures is a Action RPG (Zeldalike) that tells the fantastic stories of my son...

Kamiyogatari

Kamiyogatari

Game

KAMIYOGATARI is a 2D "Summoner Action RPG" for PC and Consoles. KAMIYOGATARI's theme is "The RPG that shines the World". In a world where humans and spirits...

3571 The Game V. 0.98 is out

3571 The Game V. 0.98 is out

News

30 new NPC characters, LOD models, Unity 2020 engine update, first polish and optimization pass... 3571 The Game is getting close to the final version!

A Way To Be Dead - Ranked Matchmaking Update

A Way To Be Dead - Ranked Matchmaking Update

News

A Way to be Dead - Ranked Matchmaking Update is available now!

Game Release

Game Release

News

We want to annouce our game release and give our thanks for your support during the development of this game.

Dream Factory News 31.08.2021

Dream Factory News 31.08.2021

News

FIRST IndieDB article from sleipnirdreamware incoming! Check the latest stuff of our projects "The Hunter of Falkenberg", "Song of Calamity", "Rite of...

Animation Presentation

Animation Presentation

News

We want to introduce our final versions of some of the animations.

Glue together

Glue together

News

Zack - already two weeks have passed since the last update. However, there wasn't really much new to report. But today I'm back with some screenshots...

AlexProgs

AlexProgs

Company

Our company develops sites, as well as applications and games, both for desktop platforms (Windows, Linux, Mac), and for mobile platforms (Android, iOS).

Devlog: The Mystic Art of Procedural Generation

Devlog: The Mystic Art of Procedural Generation

News

Welcome to this week’s Orchid of Redemption devlog, if you haven’t already, be sure to check out our insight into difficulty tuning in The Road to...

Hello again

Hello again

News

Finally... I'm sitting at the keyboard and have time and energy to write you a few lines.

New Cover Art

New Cover Art

News

New main artwork for the game! Hope you like it :)

Final Dev Report

Final Dev Report

News

Gameplay Trailer. Story Trailer. And some final promo art.

Strong foundation

Strong foundation

News

The week went quite differently than expected. The planned things didn't get done, but a whole bunch of improvements got done.

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