Upside-Down Dimensions is a highly visual game that combines action, hack n slash, RPG, stealth, platform and puzzles to create a unique and amazing gameplay experience. Play as two characters separated into different dimensions. Flip between these worlds to stop the nefarious Dark Shogun.
One of the things that we were not happy as it was implemented, was the keychained and combo combat manager. We wanted both systems to exist with the current light and heavy attack and depending on the player was to press the keys to recognize either a fast combo or a slower keychained attack to be finished with a special move.
The solution that we originally implemented was divided in two, and gave us a lot of problem to synchronize as each of the systems required different configuration and different strings of inputs as to recognize their sequence, which from time to time was resulting in wrong patterns being recognized.
In this new implementation, we have moved everything inside a unique system where all the possible sequences are listed, which allows for the system to keep track at all times of what is being done from the point of view of the two possible types of attacks and avoid confusions.
There are still some glitches to be tuned but it starts to make possible the type of combat that we originally envisioned for the game..
What do you think? Share your comments with us and help us move forward with a great combat experience.
#gamedev, #indiedev, #indiegame, #papercraft ,#origami, #papercut, #arpg, #adventure, #Platformer, #madewithunity, #indiedevhour, #madewithunity, #indiedevhour
Whishlist/buy early access
if you like the game and the development
Now on patreon too
Patreon.com
Follow us on twitter
@upsidedown_game
@hydrainteractiv
On Instagram
@hydrainteractive
On indiedb
Indiedb.com