id Software's Rage combines first-person shooting, vehicular action, and "open but directed" exploration in a post-apocalyptic world, to tell the story of Earth's wretched civilization after a cataclysmic meteor strike. Militaristic authority figures, freedom-fighting rebels, criminal raiders, and twisted mutants battle each other for control of the barren wasteland Earth has become. This is the first game to feature the new id Tech 5 engine.
John Carmack went on to note that the game was originally going to feature several wastelands, but the limitations of the 360's DVDs required the developer to cut them down to two. These changes were made for all versions of the game... The game got lots of flack for its rather linear experience, eventhough it seemed open-ended from the talk of it being a "sandbox"... the final product seems quite far from what is a traditional sandbox. It got a DLC, Wasteland Sewer Missions but for the xbox 360 only. A new DLC entitled Scorcher was released on December 18th.
I realized lately that I haven't updated in a while. Well, I've been busy, both with life and development.. Currently, there are four maps being worked on. I started replacing assets, textures, models, particles, foliage, and started to learn the scripting system. I also started troubleshooting bugs and large baking times, and ended up figuring out a means for replacing the main MD6 assets (weapons, vehicles, characters) using IcedTech and modifying scripts. Similarly, the story has changed dramatically. I can't figure out whether I'm going to institute a different genre for every level, or whether this will be solely a jumping and puzzle game, but for now I'm going to be working on levels and then improving them and make them more realistic over time. Finally, I've started experimenting with water and physics.
For now, I've uploaded two videos and some screenshots, one of the third level in the game (Spengler's Autumn, or 'eldm2') and secondly a brief video of the default weapon replacement through Icedtech and an example of water. Depending on the speed I can bake the fourth map, I will also be uploading videos and screenshots in the coming week.
Finally, a video demonstrating water AND MD6 weapon replacement. The 'regime shotgun' has been replaced by the default shotgun that comes with Icedtech. More to come soon..
An article talking about progress, what's in the future, but more importantly showcasing the first level in beta form with included screenshots and a...
small Game being worked on by Slayer_2 (adam) ... - NEW Site up for your perusal. - Mod Teams - Etc.
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