Maia is a puzzle platformer game about domestic violence. In a distorted and dangerous reality, Maia can use her umbrella to glide through obstacles, reach higher places and solve dynamic puzzles.

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We, form Perpétuos Games, are happy to announce Maia's Demo is now available!

You can download the demo here: Indiedb.com

  • A PUZZLE PLATFORMER ABOUT DOMESTIC VIOLENCE

Maia: Unhappily Ever After uses metaphorical tools to communicate about an important social issue through a video-game. While you solve puzzles using dynamic mechanics, you'll witness and learn about several kinds of abuse and how a relationship should not be.

Maia's narrative goal is to talk about the many phases of an abusive relationship. Each level will represent a evolution of Maia's partner psychological and physical violence. It will focus on how Maia's mindset is manipulated through the phases and how she is gradually catch oh his trap. That being explained, you will discover how she got her freedom and the consequences the follows the domestic violence.

The demo that is now available to play tells a part of that story, when she realizes that she needs to get out of his dangerous world. All levels were based on domestic violence victims reports, researches and statistics made by APAV ( Associação Portuguesa de Apoio a Vítima ) and WHO ( World Health Organization ).

Awareness on the topic of domestic violence: it is based on true facts of reports about domestic violence. The story of Maia is going to show the stages of a abusive relationship through the gameplay.

Dynamic puzzles: advance in the narrative solving puzzles that represents the abuses that Maia is going through. The game gradually gets more difficult puzzles and more danger places according to the advance of the relationship.

Metaphors in the form of mechanics: the game has simple mechanics that are metaphorical references for the issues of domestic violence.

We hope you enjoy playing Maia: Unhappily Ever After.

Maia: Character Development

Maia: Character Development

News

We'll show our main character design progress. Representing a woman who has an abusive relationship story were, for sure, a challenge. In order to accomplish...

Final Mockup & Maia - Maia Development Diary (May 17-23)

Final Mockup & Maia - Maia Development Diary (May 17-23)

News

This week, we focused on making the final version of our level, with only the last puzzle left to do, and decided on Maia's final look.

Maia's Story - Maia Development Diary (May 10-16)

Maia's Story - Maia Development Diary (May 10-16)

News

This week, we explore more of Maia's story and her journey, and define the shape of our logo.

Making Maia - Maia Development Diary (May 03-09)

Making Maia - Maia Development Diary (May 03-09)

News

In these two weeks of development, we focused on making Maia herself and studying some colors. We also have progressed in our background and sprites!

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Maia Unhappily Ever After Windows app

Maia Unhappily Ever After Windows app

Demo

Believing she found her prince charming , Maia is trapped into the control of an abusive and aggressive man named Shadow. As she confronts many of the...

Comments
Cosat
Cosat

NÃO TEM COMO PASSAR A FASE
Nao tem como puxar o vento lá

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Maia: Unhappily Ever After
Platforms
Windows, PS4
Developer
Perpétuos Games
Engine
Unity
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @perpetuosgames

Now that both the highpoly and lowpoly are done we have baked the models, you can see how this allows us to use a m… T.co

Jul 24 2021

We added some more models to the game, you now can see them with the right camera angle, in the right places and wi… T.co

Jul 21 2021

For #screenshotsaturday take a look at some more objects the player will be able to interact with while in 90’s ve… T.co

Jul 17 2021

Since today is #RockDay here is a little snippet of the theme of our game that the player will be able to hear whe… T.co

Jul 13 2021

For #screenshotsaturday here is how our living room is coming along for the past version of the house. These are j… T.co

Jul 10 2021

Take a look at the type of mini puzzles the player might have to do when interacting with objects. Since the player… T.co

Jul 7 2021

For #screenshotsaturday take a look at how our low poly model of Sophia is coming along. We are using retopology to… T.co

Jul 3 2021

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