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Join Clive, an anthropomorphic rabbit, and Wrench, the literal monkey on his back as they travel through time and space in a lead-lined 1950's fridge. All in an effort to stope the evil Dr Daucus and his plan for a rabbit-ruled world!


Featuring time travelling, plenty of collectables, enemies, mini-games and tight controlling platforming.


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It's been a long time coming, but the time is finally upon us!

Featuring both CnW's wild west world 'The Chimp, The Bag and the Bunny' and the shrunken down romp around the house 'Bunny, I Shrunk The Chimp'. This huge demo should serve as a taste of things to come in the game's other 9 levels. Also contained within is one of the game's boss battles as well as several portions of it's hub world!


The Chimp, The Bag and the Bunny
Join Clive, Wrench and Nancy as they venture into the harsh American desert in the year 1885. Discover Mars Town, Fort Askew and even Dr Daucus' gold mines as platform your way through this diverse world.

CBBOverview


Bunny, I Shrunk The Chimp
The "dimension" part of time travel appears to have gone awry as Clive 'N' Wrench are transported to their own house, only not quite as they know it! Little did they realise, but their kitchen, living room and bathroom contain all manner of hazards and hidden nooks when you're only 8 inches tall!

Engine Upgrade & Alpha Testing

Engine Upgrade & Alpha Testing

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Clive 'N' Wrench get an engine upgrade bringing sweeping improvements across the board! Plus we start rolling out alpha builds to Patreon supporters!

New Trailer, Patreon & Discord

New Trailer, Patreon & Discord

News 1 comment

Launching Clive 'N' Wrench's first proper trailer in nearly 3 years, as well as our Patreon and Discord pages! Plus a sneak preview of our first full...

Bunny, I Shrunk The Chimp

Bunny, I Shrunk The Chimp

News 2 comments

Clive 'N' Wrench take a trip... to their own house; although not quite as they know it! Plus a behind-the-scenes peek at our boss intro cutscenes!

Cartoony Animation

Cartoony Animation

News

Improved character animation, finished levels and lore!

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PsychoCyclone95
PsychoCyclone95

Hi, Mr. Wass! I am looking forward to getting your game! Also, who’s the caveman Triceratops?

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DinosaurBytes Creator
DinosaurBytes

Thanks, that would be "Ceratopple", he serves as the boss for the prehistoric level "Iceceratops"

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Guest
Guest

This game looks so awesome and would fit beautifully on the switch. Here's to hoping for a physical switch launch announced at some point!

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tomjscott
tomjscott

Whatever happened to the Wii U version?

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DinosaurBytes Creator
DinosaurBytes

It was cancelled a little while back now. Unfortunately it was just no longer a viable platform for me to port to (especially with the Switch taking the world by storm). Apologies if that's a disappointment though!

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tomjscott
tomjscott

I'm a Wii U developer myself and still releasing on that platform. I was hoping this would come out there too. I don't care for the Switch at all. Sorry to hear it was canceled on Wii U.

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alexatkin
alexatkin

How can you "not care" for the Switch? Its a vastly superior platform. Speaking as someone who owns Wii, Wii U and Switch.

The Switch is everything I always wanted from a portable system with the benefit of being better than the Wii U as a home console too.

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tomjscott
tomjscott

How can I not care for the Switch? Because I have absolutely zero interest in mobile gaming. And although you can still play on TV, it's just a mobile system plugged into the TV. No thanks.

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Guest
Guest

There is no point in developing for a "dead" console, especially since the Switch has sold more units and has a bigger fan base in less then a year then the Wii U in its five. I know alot of projects moved to the Switch because its easier to develop for that platform and has a huge fan base, but it is your decision :)

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tomjscott
tomjscott

I doubt I could get a license for Switch because I still haven't released on the Wii U after all this time. I need to prove myself first. And it's not really a dead system. Lots of people still play it.

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