3D top-down shoot'em up RPG with a cartoon visuals. Planned to be a mix of Crimsonland and Battleheart games.
Take control over a group of powerful characters to beat an endless crowds of different enemies, level up your group to learn new skills and use a sharp sword and mighty magic to defend your lands... Knightmare Lands!
The game is my first game project and currently it's very deep in development. Lot of things need to be done, the game looks pretty simple but have several complex mechanics under the hood.
If you're a developer, please check my repository. Feel free to make pull requests ;-)
The main target platform is PC (all of them – macOS, Linux and maybe Windows). At the same time I hope to release the game to as many platforms as I can, including mobile devices.
Quick summary about showcasing Knightmare Lands at DevGAMM in Minsk:
Still, the Slime toys got a lot more attention than the game itself!
Oh and here is the gameplay teaser from the showcase demo:
Last weeks I've been pushing the Knightmare Lands forward to implement different features for the showcase and today I want to tell you about the most...
Brief update about the recent progress and looking for game developers willing to help! Game and level designers, technical artists are wanted!
Finally I've published the game's page in Steam! And there is new gameplay teaser available right now.
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