Named Game of the Year by over 50 publications, Valve's début title blends action and adventure with award-winning technology to create a frighteningly realistic world where players must think to survive. Also includes an exciting multiplayer mode that allows you to play against friends and enemies around the world.

Description

(Click on Preview to see the differences) Valve butchered and downscaled the resolutions on the final ISlave, this addon fixes that, by using the textures from the alpha build, tweaking them, and adding an unused feature for the chromed collars (and footsteps for walking and running!)

Preview
Restored Alien Slave
Post comment Comments
SweetRamona
SweetRamona - - 5,114 comments

Pretty good, are you going to make a Pack of Fixed/Restored HL1/BS/OP4 Models?

Reply Good karma Bad karma+8 votes
LeonelC Author
LeonelC - - 916 comments

I'll release the whole thing as a pack when I'm done with fixing everything, I'm thinking of doing a mod version that also fixes/restores parts of the code, along with adding new features for consistency (corpse textures on scientists/security guards, dying sounds for scientists, working flinches on easier difficulties, barney being able to holster his weapon after a while, leader look on houndeyes, victory dances for the rest of the enemies).

As for the replacements, I'm still working on these:

-Human Grunts (Done, I'm tweaking the uv's around to make sure there aren't any significant seams around)
-Alien Grunts (Not started yet, it's the same deal as with the ISlaves with how I'm going to improve it)
-Houndeyes (Will only restore the lower part of the body, and add footsteps)
-Bullsquid (Ditto)

Was thinking about tackling the weapons aswell, maybe fix the origins so they are widescreen friendly, and consistent between each other, and add sounds for their reloads/fidgets.

As for OP4/BS version; No, Gearbox already did a good job on the original models, besides the poorly rigged scientist on Blue Shift, which is an easy fix (might upload my old fix from a while back)

Reply Good karma+6 votes
deadlife101
deadlife101 - - 77 comments

A Bshift scientist fix would be awesome.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,398 comments

This comment is currently awaiting admin approval, join now to view.

Neurotic_Wolf
Neurotic_Wolf - - 2 comments

The guest user was me so I'll ask under my actual account cause Moddb is retarded, do you mind if I use your finished pack if I develop a mod, of course you would receive credit.

Reply Good karma Bad karma+1 vote
LeonelC Author
LeonelC - - 916 comments

As how things are going irl, im going to finish the Alien Grunt around next week and maybe leave it there.

My releases are licensed under Creative Commons, so feel free to use them.

Reply Good karma+1 vote
Guest
Guest - - 690,398 comments

This comment is currently awaiting admin approval, join now to view.

PsyWarVeteran
PsyWarVeteran - - 1,859 comments

To be honest, that sounds fantastic. I would love to play that mod.

Reply Good karma Bad karma+1 vote
Blue199
Blue199 - - 6,971 comments

cool

Reply Good karma Bad karma+3 votes
The_uaredead
The_uaredead - - 215 comments

sex x3

Reply Good karma Bad karma+1 vote
NotFreeman
NotFreeman - - 192 comments

******* Great!

Reply Good karma Bad karma+3 votes
deadlife101
deadlife101 - - 77 comments

Any plans to make Op4/Blue Shift/Decay versions of your model restorations?

Reply Good karma Bad karma+2 votes
Besli
Besli - - 7 comments

What's the Problem with the BS Scientists?

Reply Good karma Bad karma+1 vote
Us_25
Us_25 - - 184 comments

Sorry if i sound too stupid (maybe i am) but, i cant see any diference. Can anyone tell me whats diferent?

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: