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Description

My first "real" Half-Life map. You start out in a crashed elevator and have to fight your way to the surface.

Preview
Elevator Crash
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PsyWarVeteran
PsyWarVeteran - - 1,859 comments

Not bad for a first map. There are lots of empty space and it looks more like a draft than a full release. For example you enter a completely empty room that has a wood colored block in it and nothing else. You can tell it's supposed to be an office with a desk but it doesn't really look like one. Also you should ease up on crates, I know it's tempting to fill the rooms with them but they should be placed sparingly and meaningfully.

I liked the detail on the catwalk towards the end, debris and beams sticking out, it looks nice. The outside area looked nice too, the destroyed buildings were fine and with some unique textures they would look even better. You should use more varied textures in general, all the grey and brown walls make the locations look the same.

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PixelRunner Author
PixelRunner - - 1 comments

Thank you for the feedback! I'll keep this in mind for my next map

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