Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.

Post tutorial Report RSS "Custom Props and Animation with 3ds Max" has been released on design3

Noesis Interactive's "Custom Props and Animation with 3ds Max" video tutorial has been released on design3

Posted by on - Basic Animation

Noesis Interactive's "Custom Props and Animation with 3ds Max" has been released on design3

(and this one has 109 chapter videos in it!)

Design3.com

You’ll begin by learning the custom props workflow in Source® and basics of 3D animation in Autodesk’s® 3D Studio Max® 8. Then, develop, export and compile your creations and learn to manipulate them within the powerful Hammer™ level editor. Before you know it you’ll be creating dynamic objects that can be walked on, picked up, broken apart and brought to life within Source powered games.

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Half-Life Deathmatch: Source
Platforms
Windows
Developer
Valve
Engine
Source
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Half-Life 2
Half-Life 2 First Person Shooter
Half-Life 2: Episode One
Half-Life 2: Episode One First Person Shooter
Half-Life 2: Episode Two
Half-Life 2: Episode Two First Person Shooter
Half-Life Deathmatch: Source
Half-Life Deathmatch: Source First Person Shooter
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Valve
Valve Developer & Publisher