Half-Life Deathmatch: Source is a recreation of the first multiplayer game set in the Half-Life universe. Features all the classic weapons and most-played maps, now running on the Source engine.

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How to make a prop in XSI for HL2

How to make a prop in XSI for HL2

Props Modelling Tutorial 2 comments

How to construct a prop in XSI, texture it, export it & compile to .mdl format and put in-game!

How to Get 3D Models to Glow in the Correct Way

How to Get 3D Models to Glow in the Correct Way

Textures Tutorial 5 comments

A tutorial on how to make your 3D model reskins in the source engine models to glow in the area you want them to. This tutorial requires knowledge of...

"Custom Props and Animation with 3ds Max" has been released on design3

"Custom Props and Animation with 3ds Max" has been released on design3

Animation Tutorial

Noesis Interactive's "Custom Props and Animation with 3ds Max" video tutorial has been released on design3

"Character Design and Integration with Maya" released on design3

"Character Design and Integration with Maya" released on design3

Players Modelling Tutorial 2 comments

Noesis Interactive's "Character Design and Integration with Maya" video tutorial has been released on design3.

How to Set Up a Dedicated Server for HLDM:S

How to Set Up a Dedicated Server for HLDM:S

Server Tools Tutorial 10 comments

This is the simplest way to setup a dedicated server for Half-Life Deathmatch: Source that anyone will be able to join.