A callback to the classic FPS genre from the 90's, Gunload will bring back the weapons, level design, enemies, and speed from yesteryear and breathe new life into it.
So it has been a short while since the last update. Don't worry, Gunload is still being worked on!
This will be a small programming update to show a little of whats been worked on.
Characters currently display the correct angle their character is facing, as seen below.
Guns are also implemented and leave bullet holes in walls.
Players can also run around and shoot eachother.
That is all for now! Next update will show the first deathmatch map being worked on right now!
See the grenade launcher wielding alien and a small talk about the level design within Gunload
The second announced enemy, the Guard, a pistol wielding bad guy with stunning shades.
Hope you haven't given up on this, considering last update is from Sep..
This really is what is needed atm and based on that level design prt2, I would say you seem to understand quite well what classic fps levels were about.
I am still very much actively working on this!
As of right now, I am focusing most of my time on a smaller scale 2D project, mostly to get the experience and knowledge of releasing a project through Steam. I spend some free time creating textures and artwork for Gunload on the side.
I will make an update in the following week or two of what I've been cooking up!
What happened..?
Eager to play! Thanks for posting.