A few centuries after the apocalypse, ice in the two poles have melted and the earth has no land left. Disorder and riot occurs everywhere. Governments were destroyed. People built giant cubes and linked them together to have a place to live on. Minerals became rare and hold much value. All the big corporates and organizations rise to powers and start to trade, research robot run by water to dominate mineral rich areas.
Though we considered extending the Early Access process further, the team agrees Ground Breakers has leveled up to a feature-complete, full game now and is ready to serve a larger audience.
We are really proud of our overall progress and we couldn’t have done it without the help from our Early Access players. Thanks for all your patience and understanding when encountering bugs or portions of bad design. The feedback and suggestions have helped make the game what it is today -- just check the community posts and patch notes, and you’ll know what I'm talking about.
Most importantly, this does not mean will we stop polishing and fixing the game -- we have a lot of ideas for new features that we hope to integrate after launch.
Please help us spread the word: Ground Breakers 1.0 arrives June 15!
We introduce to you the new god in town - Minig0d, the master of space and time. Minig0d could create a Private Dimension on the battlefield and manipulate...
After more than a year (or 2) of development, we have successfully ship the game to steam Early Access The game will be released for Windows and Linux...
Here is the progress in number: Single match core mechanism: 100% Map Design: 100% Chip system: Core: 80% (need some more interesting mechanic) GUI: 90...
We came up with a short tutorial campaign which require players to play through first before they have access to main menu.
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Tracking.
Any updates?
We are preparing for the campaign marathon now that all the map types are finished :)
How is the beta coming along? I just found out about this game and it looks very interesting.
Thanks in advance.
hey mate, we are making terrain, hopefully the basic campaign will be avaiable at the end of this month :)
I'm glad to hear that. I love turn based tactical games, so if you guys get it to beta, you will have a sale from me, for sure.
Keep up the good work.
Just played the demo. I keep encountering the same problem: whenever a robot respawns the game just stops. I can still access the menu and quit, but nothing else happens. I can't take a turn, the computer does not take a turn. Is there a way to avoid this?
sorry Genseric, as you know the game is in beta so it has many bugs and we are doing the best we can, we will upload the new version soon, hopefully you we check it out again.
No worries, beta is beta.
When can we expect versions for other platforms? Looks fun!
EDIT: Damn you GOL, you beat me to it! :D
muahahah ;)