XCOM Long War Retribution BETA 0.3a 0.22 -> 0.3 alpha
This standalone expansion introduces new maps and missions, new tactical and strategic gameplay, and new multiplayer content providing a fresh new gameplay experience. Continue the fight.
*New Soldier Abilities: Construct the Genetics Lab to physically enhance your operatives' abilities including augmentations to the chest, brain, eyes, skin, and legs or build the Cybernetics Lab to enable the construction of the new Mechanized Exoskeletal Cybersuit, or MEC. The new MEC Trooper class has specialized abilities and each suit can be upgraded with new weapons including the flamethrower and grenade launcher.
*New Weapons and Equipment: Give your operatives an extra tactical edge with new projects from your engineering team and the Foundry.
*New Enemy Threats: Adopt new tactics to counter the threats from two new alien types and a deadly new organization known as EXALT.
*New Strategic Resource: A valuable new alien resource, known as Meld, has been discovered. Secure it on the battlefield and use it carefully back at base to unlock new research and upgrades.
*New Tactical Challenges and Maps: Cloak-and-dagger and intelligence operations provide new tactical challenges on over 40 new battlefields.
*New units, and abilities: Create your custom squad from a wider array of options and dominate your opponent in intense, one-on-one, turn-based matches.
*47 new maps have been added for the single player game, adding to the existing 80 maps bringing the total to well over 120 maps. Eight new multiplayer maps have also been added to the existing five, bringing the total to 12 multiplayer maps. The new maps offer greater diversity than ones seen in Enemy Unknown.
* Enemy Within adds a much asked for feature, which is the ability to let operatives speak in their Native Languages. The player can customize any soldier to speak in any language that is in the game, which are English, French, Italian, German, Spanish, Russian and Polish. The aim of this feature is to have X-COM be more clearly about a multi-national operation, whereas in Enemy Unknown all soldiers spoke American English.
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ENB and SweetFX for XCOM Enemy Unknown & Enemy Within. This is a Place and Play, no adjustments required.
Tired of the exactly the same voices of your soldiers using the same lines with only slight differences in tone? Do you like your soldiers more personalized...
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