Get loot, optimize your equipment, defeat mighty foes, enjoy the story.
The 3 cores of an RPG without the annoyances. Defeat foes, get better loot, read the cutscenes. No exploration, no quests, no walking around trying to figure out what to do.
Lately I have been remaking the graphics in a new UI engine. I'm also making said UI engine at the same time, so progress has been slow.
You can try the original version here: Github.com
Some pictures to illustrate how it is going:
Current GraphicsMockup (the goal)
In progress
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This week, Friday was a holiday, so that was nice. But I went on a trip for the weekend, which ate up a bunch of hours. This week I hope to be able to get the region / area tab functional. Then I’ll need to fix up the problems in the equipment UI. After that work on buff visualization and set selection. I'll show more screenshots as time passes.
Don't forget to Wishlist the game!!
And off we go!
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