Turn-based combat stripped to the core. Get loot, optimize your equipment, defeat mighty foes, enjoy the story.

Post news Report RSS Working on remaking the UI!

Working hard on remaking the UI! Added area labels to the in-battle screen, made a functional but fugly version of the new equipment UI, working on the region tab UI!

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Lately I have been remaking the graphics in a new UI engine. I'm also making said UI engine at the same time, so progress has been slow.

You can try the original version here: Github.com

Some pictures to illustrate how it is going:

Current GraphicsMy helpful screenshotMockup (the goal)My helpful screenshotIn progressMy helpful screenshot_____________________ _____________________

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This week, Friday was a holiday, so that was nice. But I went on a trip for the weekend, which ate up a bunch of hours. This week I hope to be able to get the region / area tab functional. Then I’ll need to fix up the problems in the equipment UI. After that work on buff visualization and set selection. I'll show more screenshots as time passes.

Don't forget to Wishlist the game!!

And off we go!

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