Foundation is a grid-less, sprawling medieval city building simulation with a heavy focus on organic development, monument construction and resource management.

The game features in-depth resource management akin to the Anno (Dawn of Discovery) series, expertly mixed with city building elements from Settlers, SimCity, and Pharaoh all topped with narrative encounters inspired by Crusader Kings II to create the ultimate medieval ant-farm simulation.

In this strategy city-builder economy simulation game, players must create a prosperous settlement as the newly appointed lord of a region untouched by man.

Setting to redefine the city-builder genre, Foundation puts the emphasis on the organic aspects of urbanism in the cities of old, powered by Polymorph Games’ proprietary game engine, Hurricane, which allows for full mod support and is optimized for the thousands of moving parts that come with building humongous cities.

Among other things, the engine provides the player with robust building tools to create countless unique monuments that can then integrated into your settlement.

With medieval architecture and urbanism at the forefront of its design, Foundation’s vision is to allow players to recreate cities of that period as they envision them or even as they really were.

Grow your untapped land into a great sprawling kingdom as you appease the political factions of your area, all while listening to a beautiful original soundtrack by the veteran composers who’ve created music for Paradox Interactive’s Crusader Kings II, Europa Universalis IV and The Guild 2-3 games!


ORGANIC URBANISM OF THE MEDIEVAL ERA: Create gridless and organically sprawling cities that grow like actual medieval cities.

LAY THE FOUNDATION, THRIVE, AND PROSPER: Weave a complex web of interactions between inhabitants needs and skills, resources availability, extraction, and transformation.

UNIQUE MONUMENT CREATION TOOL: Craft and design original free-form monuments like Abbeys, Churches, Lord Mansions, Castles and more, with our proprietary node-based tool.

FULL MODDING SUPPORT FOR THE COMMUNITY: Share characters, buildings, quests, and even real topologies through our mod-support tool and be part of the Foundation community.

POWERED BY OUR OWN HURRICANE GAME ENGINE: Experience a city-building game engineered with a dedicated, tailor-made, in-house engine built with our unique vision in mind.

ORIGINAL SOUNDTRACK BY PARADOX VETERANS: Immerse yourself in our blissful soundtrack by talented composers who worked on titles suche as Crusader Kings II and Europa Universalis IV!

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We’re proud to announce that, the modding API which allows developers to easily add comprehensive mod support to their games, has now been integrated into the upcoming medieval city-building simulator, Foundation!

Polymorph Games, the team behind Foundation, has already created a sample mod which is available for modders to download in order to get a sense of how allows mods to integrate into the city-builder.

Foundation is built using Polymorph Games’ proprietary game engine, Hurricane – an engine that itself is open to extensive modding capabilities, making it a perfect choice for use with the modding API. As such, players who are interested in getting started learning to mod the game will find extensive support available.

The best place to start is with the official Foundation Modding Documentation, which will cover how to enable and disable mods, basic LUA scripting, and important directories. If you require additional support, the Foundation Discord server is the next best place to go. Once you’re ready, you can also visit the Foundation page on to see available mods, and submit your own.

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Polymorph games is celebrating the launch of its support by offering 25% off the game’s alpha purchase, which is available from the official homepage. The deal is running from now until November 28, and will get you immediate access to the alpha, the digital soundtrack, and a pre-order Steam key for when the game eventually goes live.

For more information about foundation, check out Polymorph Games’ latest developer update. And, if you’re a developer yourself and are interested in how could help integrate modding support for your own game, don’t hesitate to get in touch!

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This Week In Indie Games: February 10 2019

This Week In Indie Games: February 10 2019


The biggest indie gaming stories for the week of February 10 2019.

Players Choice Best Upcoming Indie 2018

Players Choice Best Upcoming Indie 2018

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Following on from 20 days of votes, it’s time to present the Best Upcoming Indie Games of 2018, as decided by you!

Editors Choice - Indie of the Year 2018

Editors Choice - Indie of the Year 2018

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Welcome to the Editor's Choice awards for the 2018 Indie of the Year Awards, where we show recognition to the indie games from the past year that we've...


I love the unintentional flexing on Anno/Dawn of discovery games with the grid-less building mechanics. It's about time we say goodbye for 90° angled hellscape, and do something fresh instead.

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Nice concept guys!

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Hi!! I have just published about FOUNDATION an article in Spanish about the best upcoming indies:

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Latest tweets from @polymorph_games, @foundationgame

RT @Tolakram: On the edge of the map ...😁 Of Quartz - Hidden Valley - Foundation Gameplay - Part 9

17hours ago by foundationgame

RT @FTrouserman: What a difference an episode makes, after recent losses things get worse. A lack of churches and incompetence on my…

Sep 19 2020 by foundationgame

If you missed our Dev chat with Rock Paper Shotgun for #EGXDigital, you can catch up right now on Youtube 👇…

Sep 18 2020 by foundationgame

RT @jibba73: Foundation (Alpha) / The Weaver & Wheat Farm ~ S5 Ep6 / @polymorph_games @foundationgame #Foundation

Sep 18 2020 by foundationgame

RT @SHADOWxPHENIX: New Game! Well New to me... I finally got around to playing Foundation! Come check it out..

Sep 18 2020 by foundationgame

RT @kelirOTG: I have decided to give in to this addiction once more. #foundationaddict @foundationgame This time with water 😼

Sep 17 2020 by foundationgame

RT @radlerauge: Es geht mal wieder weiter mit dem #foundation Lets Play :) Folge 10 :)

Sep 17 2020 by foundationgame

RT @FTrouserman: In The Village today I make a mess of prospecting, the villagers celebrate the onset of beer making and our gloriou…

Sep 16 2020 by foundationgame

RT @Tolakram: Not motorcycles ... Tavern Hogs - Hidden Valley - Foundation Gameplay - Part 8

Sep 16 2020 by foundationgame

RT @CanadaGameDevs: We're LIVE playing Québec-based indie studio @polymorph_games' Early Access, gridless city builder

Jun 4 2020 by polymorph_games

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