Cossacks III
Real Time StrategyReturn of the legendary Cossacks! A large-scale historical strategy on great battles of the XVII-XVIII centuries. Modern remake of the best 2001 strategy...
Get an extremely new look at the VR RTS.
Your goal is to lead your army to victory by combining different combat groups from available faction units
Feel yourself directly on the battlefield.
Command one of 3 different fantasy factions.
Play the campaign of 9 missions or multiplayer.
The game is easy to learn and hard to master.
It suits best for VR Computer Clubs and party of friends.
Human units abilities:
Warriors
3 units
85 HP
10 damage / 1.5 sec
Ability: get less than 15 damage from one hit
Archers
2 units
60 HP
8 damage / 1.5 sec
Ability: get half of damage from distance attacks
Mage
1 unit
50 HP
15 damage / 4 sec
Ability: lightning damage chain up to 5 units
Giant
1 unit
210 HP
20-50 damage / 1.5 sec
Ability: the less HP he has, the bigger is his damage
Mad Fury
90 HP
60 damage / 1 time
Ability: he is kamikaze
Paladins
2 units
20 damage / 1.5 sec
Ability: enemy stun
Orc units abilities
Gladiators
3 units
100 HP
10 damage / 1.5 sec
Ability: heals allies for 30 after death
Archers
2 units
50 HP
5 damage / 2 sec
Ability: prolonged poisoning
Assassins
2 units
90 HP
30 damage / 3 sec
Ability: teleportation
Warchief
1 unit
210 HP
30 damage / 1.5 sec
Ability: first hit to the new enemy deals double damage
Mage
2 units
50 HP
3 damage / 2 sec
Ability: increases friendly units' damage by 50%
Shaman
1 unit
160 HP
5 damage / 3 sec
Ability: reflects 80% of gained damage
Undead units abilities
Skeleton
2 units
110 HP
15 damage / 1 sec
Ability: after death makes final hit with 60 damage
Archer
2 units
60 HP
5 damage / 1.5 sec
Ability: slows enemy
Zombie
4 units
90 HP
5 damage / 1 sec
Ability: +1 additional unit
Undead Giant
1 unit
190 HP
30 damage / 2 sec
Ability: splash damage
Leech
1 unit
50 HP
15 damage / 2 sec
Ability: poisoned land
Necromancer
1 unit
180 HP
3 damage / 1 sec
Ability: reduces enemy damage by 50%
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