An adventure, exploration, resource collecting game where you cruise with your boat in edge of ice field. World will be set somewhere in future after every possible catastrophe has come true. There is small groups of people who cruise with boats, collect old stuff and listen Bob.
My plan is to publish this in small episodes, probably first in some web game portal . I hope I will get intro and tutorial mission out in few months.
Unity WebPlayer demo here: Dl.dropboxusercontent.com
WASD and arrows to move | right click to pan camera | You can tow icebergs by clicking towing reel in back of boat and dragging mouse over iceberg. destroy towing line by clicking reel again.
I have many features floating in my mind and will write them down later. At moment things change too much and don't want to mention features that will never see daylight.
Made better towing rope, now I have to make detachable/ attachable. Don't know if I should create new rope every time, or make rope GameObject and change its parameters.
And rope does not collide anything, but I think I leave it that way for long time.
My boats driving engine is almost ready, like to hear some opinions how it feels. [webplayr link in content]
Link to Unity webplayer demo, and performance test I made for Edge