Neon Tail is an Open World Roller Skating game where you follow a young girl’s adventures and save the streets of Bluepulse City from an Alien invasion using mysterious Super Powers.
She will meet many colorful characters and explore many fantastic locations of the city, from the shopping district to the industrial areas, through the Slums and the business district.
I never mention it on my own Facebook, but there's a Patreon page to help us finish the project :
Patreon.com
So here's a little update... still working on the Combat System. Tricks and Combos Fill the Energy tank, Super Power attacks depletes them, and Combos increase the Power Gauge, which increase attack power.
You can also very quickly refill the energy bar using Evade Moves and Grinds.
There are 2 types of Evade moves :
- The normal evade, with long duration, longer iFrames, long recovery and overall high amount of vulnerable time.
- The hyper evade, pressed when getting hit, with short duration but full iFrames, and you can immediately evade again, with cool electric explosion.
Everything is still work in progress, but it feels better and better with each update.
Highlighting a couple of new skies! I've also added a menu when taking a nap that allows you to choose the sky you want.
It's quite a big update too, beside new cosmetics, shops, cutscenes, portraits, animations, the main thing is I added 11 new plot missions.
Showing some progress with the combat system. I've set up Navmeshes, a spawning system, updated some AI codes, added animations, effects, made the recovery...
Neon Tail - Demo Build 0.18.2.42 New features such as the city's map, subway transports, radar, skating up slopes, a whole new district to explore, Figurine...
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I saw this on the FaceBook page yesterday. I didn't knew you had an IndieDB page. Yeah, I'll follow this for sure.
I really love where this is going \^^/
Love the kind of japanese music in the background, i think is just perfect for the game.
Keep up the good work.
I like how the blending between different animations felt natural and smooth. The overall level design complements the gameplay style and rhythm perfectly.
Nice work!
ammmmm a cool game
This looks like a really interesting game!
Looks like you're planning on making things move/pulse with the beat of the music. Then will there be mechanics in the game that you need to do on beat?
Watching :D
Yes, We will add stroy and up grade systems, player must beat some roller skating groups in other areas of the city to get reputation:)