Easy Red 2 is the game for who knows what he wants from a World War 2 Game: Simulation in weapons and movements, historical accuracy in battles, huge maps with a lot of deployed units, vehicles dominating the battlefields and a realistic combat approach.

In this new version of Easy red we wrote everything from scratch to reach quality in game mechanics, and optimization to manage a new great looking design running even on low end machines.

We are taking you in Italy, from the shores of Anzio, to the bombed peaks of Montecassino, in Japan in the middle of the Battle for Kwajalein, and in the German glider invasion of Greek Kos Island.

As you can see in the changelogs, during 2021 Easy Red 2 received more than one update per week. We want to keep this up and deliver new features often such as new weapons, uniforms, vehicles, factions, game modes, and more. Usually new features comes from suggestions that users can give in the Discord server.


Simulation and immersivity

That's what we want for Easy Red 2. We try to let the player feel all the emotions that soldiers live in the confusion and adrenaline of a battlefield. Explosions, devastation, orders, shot fires will be all around the player, that will be rewarded by the game not for his number of kills, but for his strategic and survival skills.


Large battles and historical locations

All campaign will take place in large Open-World maps that reproduces the real places of the fights, and battles plans are faithful to the events that have historically occurred.


Squad based gameplay

No one can go to war alone; A good tactic require a good team work.

So be the squad leader, or the medic, or maybe the radioman: You will always have a job to do inside your squad.


We especially focused on creating sub-objectives that differs from main mission objectives. While the main objective of a team may be to have to conquer a specific area, a sub-objective could be assigned following the radio requests of a tank to clear its way from an anti-tank gun that has been sighted. So gameplay has radically improved in a more realistic and dynamic way.


Vehicles

War machines have changed the war forever, and World War 2 proved that in an unequivocal way, so Prepare to jump in you Panzer 4, Sherman, M3 lee, or any tank that dominated the real battles fought in the game.

We decided to let the player have a full control of the crew of the vehicles; He will be able to drive and shoot tanks, as long as there are crew members on the seats to use each armament. Also battles don't stop when a tank is disabled. Lot of tank crews in World War 2 had time to escape from unusable tanks and survive the battles, and so it will in Easy Red 2: If you lost your tank in a fight you will need to bring your crew back to your lines safely.


Multiplayer

Play online in PvP and PvE missions coming from the game or the Mission Editor.

Play with your own squad or join squad of your friends.

Create a match whenever you want and in any map you want.

Map & Mission Editor

With the Map Editor is possible to create custom maps, using brush tools to raise/lower the terrain, paint the textures, add grass and props.


The Mission Editor allows anyone to create new missions for the game using game maps or maps made with the Map Editor.

Both maps and missions can be shared & downloaded from Steam Workshop


Devastation

Explosions, will destroy sandbags, walls, fences, vehicles, defenses, and the battlefield could radically change during all the fight.

Also, enemy fire will constantly suppress you and your squad. Learn how to move safely in a real combat scenario, and keep your helmet on your head.


Optimizations

We want a smooth war simulation, so we designed our own graphic style to bring great animations, textures and effects, with the compromise of having a high and stable Frame-Rate. This means that many more units and vehicles will be able to appear on the screen, contributing to the immersion of the fight.

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