《Drifting : Weight of Feathers》is a third-person shooter-action game. The combat system revolves around air-to-ground, air-to-air shooting and traversing. Each encounter in the game challenges the player to develop a situational awareness in 3D space, which includes constantly prioritizing your target whilst observing the surroundings to find out the key to advance to the next stage.
Scenery in《Drifting》
Tripwire revised
In the previous update(https://www.indiedb.com/games/drifting/images/tripwire-room#imagebox), I talk about the functionality of tripwire. I like the interactions it adds to the gameplay, however, I felt the model doesn't align with the artistic style of the game. Here is the new model of the tripwire, instead of a scifi-fantasy look, it is now more mechanical and realistic (relatively speaking) and it blends in with the environment very well.
Have a great weekend! :D