《Drifting : Weight of Feathers》is a third-person shooter-action game. The combat system revolves around air-to-ground, air-to-air shooting and traversing. Each encounter in the game challenges the player to develop a situational awareness in 3D space, which includes constantly prioritizing your target whilst observing the surroundings to find out the key to advance to the next stage.
A glimpse of combat in 《Drifting》
Shooting
Shooting is the bread and butter for players as it not only serves as a direct way to deal damage to enemies, it is also the only way to change the player's momentum mid-air. Additionally, and probably most importantly, ALL ACTIONS CAN BE CANCELED through shooting: grabbing, hooking, throwing, dashing...etc.
Needless to say, the depth of the combat system in 《Drifting》 relies heavily on how well the player utilizes the shooting mechanic.