The complete megahit game that set the world afire. Plus All-New Episode IV: Thy Flesh Consumed.The demons came and the marines died. Except one. You are the last defense against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it.The Ultimate DOOM takes you beyond anything you've ever experienced. First, you get all three original episodes - that's 27 levels of awesome, explosive excitement. Then it really blows you away with an all-new episode: Thy Flesh Consumed. Now you're dead meat. Just when you think you're getting pretty good at DOOM, you get hit with Perfect Hatred, Sever the Wicked and seven other expert levels never seen before! They're so incredibly tough, the first 27 levels will seem like a walk in the park!

Description

Basically a huge face lift for the original "The Ultimate Torment & Torture" by Tormentor667 - Almost every weapon got a meticulous recoil effect, ensuring there is no change in the firing speed, and that the view pitch will be restored before the gun can be shot again. - Weapons with smooth animations (Perkristian's Smooth Weapons) + rls smooth minigun, further edited by DBThanatos (to make it less jumpy, and a couple new frames) - All the weapon's projectiles got some improved visuals. - New blood effects, and modified Nashgore trails to match the new blood sprites. - Almost all the monster's projectiles were given some FX lifts. - New bullet decals - New blood decals - Fixed 6 monster projectiles that had no dynamic light assigned in the original TUTNT And most important: Absolutely zero gameplay/balance changes. All projectiles, attacks, weapons, speeds, etc, are the exact same thing as in the original mod.

Preview
The Ultimate Torment & Torture: Take II v1.01
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Sadistic_Extasy
Sadistic_Extasy - - 16 comments

I have the latest gzdoom build and TUTNT v1.08 but I get this error every time I try to run the mod, regardless of method:

Script error, "TUTNTII.pk3:decorate/decgenfx.aed" line 476:
'user_angle' is already defined in 'NewExplosionSmallLittleBigger' or
one of its ancestors.

Execution could not continue.

Script error, "TUTNTII.pk3:decorate/decgenfx.aed" line 476:
Unexpected ';' in definition of 'NewExplosionSmallLittleBigger'

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