Depth Test is a game where you can construct your own submarine and then take it into the depths of the ocean. You can construct a huge craft to traverse the waters or a tiny sub to zip around, attempt to reach the deepest depths of the ocean, compete to reach the lowest reaches of the ocean and salvage the persistent wrecks of other players who have not been so fortunate. All input runs via the main cpu of your craft and that in turn dishes out commands to various components. You are able to link the inputs as you wish to gain fine control over your craft and its many systems, but you must keep power requirements in mind. However if you should damage your craft during a dive you run the risk of loosing it completely due to implosion or loss of control and becoming salvage for another player as your wreck will appear in game for others to loot.

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kurotechinc
kurotechinc

where can I find this game

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Naibakie
Naibakie

Have you considered only modelling functional components rather than doing the block thing? Something more along the lines of Kerbal Space Program, but for deep sea exploration?

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MrNashington
MrNashington

Looks really interesting. Definitely my sort of game as I'm a sucker for anything set in the sea. Let me know if you need any help :)

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