Simple strategy game where you're tasked with stopping a planet from falling on its star. To do this, you're evolving sentient life on the planet, hoping that it would develop some technology to save the planet. For the most part, this game was developed in two days for the Games Jam. Since it turned out fun, we're continuing the development.

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Latest tweets from @chaoscultgames

Unity3D: Mythbusting performance Wp.me

Mar 27 2014

New non-development blog: How we screwed up Wp.me

Mar 24 2014

New development blog: Animation woes Wp.me

Oct 17 2013

New development blog: Building a city Wp.me

Sep 26 2013

Development video Wp.me

Sep 16 2013

Modeling player character: work in progress I.imgur.com

Sep 9 2013

New development blog: Resurfacing Wp.me

Sep 5 2013

New development blog: Exciting times Wp.me

Jun 22 2013

With staff growing 300% in a week, Chaos Cult Games joins the fastest-growing indie studios club. We're now a team of three!

Jun 13 2013

Pretty pictures! Wp.me

Jun 10 2013