The latest build of Open RA is now available.
# Fix 64bit Linux compatibility
# Nerf C&C Attack Bike
# Show mod info in server browser
# Show MOTD in the main menu
# Fixed exploit with selling walls
# Fixed auto-attack not working properly
# Add an example mod, which adds a single unit to RA.
# Fix dogs eating walls
# Fix crash on destroying ore storage buildings
# Fix Obelisk missing moving target
# Ban cloak crates for infantry
# Add nuke "bad" crate
# Prevent aircraft from firing while landed
# Reduce nuke charge time from 13min to 9min
# Reduce parabombs charge time to 1min
# Add support for minimum ranges on weapons
# Add support for excluding specific actor types from picking up certain crates
# FIx silent nukes in RA if they didn't hit a building
# Fix all AI players getting the same color
# Fix AI players getting the same team setting as the host
# Fix AI attacking each other
# Prevent most awful-looking colors
# Remove most of the debug spam for aircraft
# Increase construction yard health (50% in RA, 25% in CNC)
# AI players now build defenses
# AI players no longer attack with medics (e1/e2/e3/1tnk/2tnk/3tnk)
# Much improved order targeting system
# Add crash animations for helicopters
# Nerf Hind chainguns
# Reduce cost of Cruisers from 3.2k to 2.4k
# Fix CNC airdrop planes getting stuck if the Airfield goes away
# Fix phantom voices for dead units in control groups
# Fix dogs sometimes not killing infantry
# Fix scroll jumping if opposite scroll inputs were applied
# Fix bogus targeting lines being drawn to 0,0 sometimes
# Fix VS2010 compatibility
# Fix the game getting screwed up when people leave