Command & Conquer (a.k.a. Command & Conquer: Tiberian Dawn or simply C&C/C&C1; the game is also often unofficially called Command & Conquer 64 for the Nintendo 64 port) is a 1995 real-time strategy video game produced by Westwood Studios for MS-DOS and released internationally by Virgin Interactive. It was the first of twelve games to date to be released under the title Command & Conquer; six subsequent titles having since continued the story set as sequels with one acting as a prequel, along with the production of several spin-off games. Met with universal acclaim by consumers and critics, Command & Conquer was released for seven separate platforms along with becoming the initiator of the Command & Conquer franchise, and today generally is considered as the title which originally defined and popularized the modern real-time strategy genre.
Observe superior tactics while you still have human eyes...
Welcome back, Commander! Update 0.90 for Combined Arms is now available! Packed with new features, missions, and original soundtracks & running on the...
Welcome back, Commanders! After more than a year and a half the OpenRA team proudly presents Playtest 20221203. It is finally here!
Greetings Commanders! DTA version 8.0.0 just released, a patch that first and foremost sees big changes to Nod in order to return them to their roots...
Naval transports have come to DTA! With them comes new balancing opportunities as well, and so we have given naval balance as a whole a major overhaul...
In celebration of the 25th Anniversary of Command & Conquer, Electronic Arts today announced that the Command & Conquer Remastered Collection is now available...
A long overdue update on the progress and future on this mod (also technically on the past).
Get answers to your Command & Conquer Remastered Collection modding questions.
Before we begin, we hope everyone is staying safe and healthy through this unprecedented time. I apologize I was unable to deliver an update in April...
Quick entry to show some stuff I've worked on, we've got Yuri on the way in 2.0.
It's December 1st, which of course means that DTA version 1.16 will be released today like we announced in our previous news posts.
Alongside new content and gameplay changes, DTA 1.16 also includes several improvements to the game engine and client.
DTA version 1.16's release on December 1st will come with a large number of gameplay changes, of which I'll cover the most notable ones here.
*STATUS UPDATE FROM THE BATTLEFIELD* C&C Tiberian Dawn Redux patch version 1.44 is now LIVE! This patch completes the long awaited story campaign remaster...
Several updates have been released since the release of version 1.15 of DTA and we're still going strong. Out of the large number of additions, changes...
Today we are happy to announce the latest stable release of OpenRA!
After over half a year of intense development, it's finally here! Join us on the battlefield, commanders!
Today we’re happy to finally announce the first release candidate for our next OpenRA release. The new playtest contains over 1200 commits by 38 authors...
A few weeks remain until DTA 1.15's release, so have a look at some of the things you can expect.
Coming soon: AI bots using engineers, improved scoreboards, Origin support, 6 new missions for Tiberian Dawn and 3 Red Alert co-op missions have a comeback!...
The future is closer than you'd expect! DTA 1.15 announcement and client updates.
We are pleased to announce the first playtest leading up to our next stable release!
We've released 3 updates in the last few weeks. Let's explain the changes.
featuring in-game IRC, new missions, revamped Dune 2000 balancing, joystick scrolling and weather effects!
This is the second time we've reached the Top 100. Thanks for voting!
It sort of became a tradition for DTA trailer videos to be posted annually, but this year we decided to do something different and instead made a few...
Halloween is upon us, and the latest OpenRA playtest is full of new tricks and other treats.
NEW BATTLE CONTROL SOFTWARE AVAILABLE. PROCEED FOR FURTHER INSTRUCTIONS, COMMANDER.
This is how it all began... August 31st 1995... An instant classic from Westwood Studios was brought to the gaming world and subsequently revolutionized...
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