Microsoft XNA is a set of tools with a managed runtime environment provided by Microsoft that facilitates video game development and management. XNA attempts to free game developers from writing "repetitive boilerplate code" and to bring different aspects of game production into a single system.
The XNA toolset was announced March 24, 2004, at the Game Developers Conference in San Jose, California. A first Community Technology Preview of XNA Build was released on March 14, 2006. XNA Game Studio 2.0 was released in December 2007, followed by XNA Game Studio 3.0 on October 30, 2008. XNA Game Studio 4.0 was released on September 16, 2010 along with the Windows Phone 7 Development Tools.
XNA currently encompasses Microsoft's entire Game Development Sections, including the standard Xbox Development Kit and XNA Game Studio.
The name "XNA" originated out of the project's development name, Xbox New Architecture. Instead of being released under the Xbox name, the Xbox 360 was released (2005), and XNA came to stand for "XNA's Not Acronymed".
We have decided to bring you one of the new buildings and a new bonus mission to give you something while our main efforts still go into finalizing the Open Space DLC. Please have a look at the complete roadmap at the end of the post, everything we have already achieved since release and what we still want to create for version 2.0. As always we would appreciate your feedback and if you support the project with a review on Steam.
A new Planet has been discovered in the Udoxia Galaxy and a brand new mission awaits on Omicron Persei 9. To quote the briefing “Strange building complexes have been spotted here. Apparently they can release powerful forces. This could become even more dangerous for us if they fall into the wrong hands.
This palace was built to worship the Xrathul. The built-in technology can summon their giant locust spaceships and lure them to a specific destination reckless opponents for example. The following forces are available in this giant building.
This device spreads Xrathul pheromones and is therefore an irresistible target for Xrathul and lures all ships on the planet. It also doubles the probability of new Xrathul coming to the planet.
The Illumati developed the technology to tear down some meteors from their orbit around the planet and let them rain down purposefully.
Indoctrination of the guards in towers and buoys allows you to take control of the building and radius.
Two New Gaming Modes
You can now choose between the following two game modes when starting endless and competition game rounds. This can be changed whenever you start a new game.
Experience all the adventures that a future colonization of space could hold in store for us and technology we can only dream of today. Use Gaian force fields or intergalactic space trade and get ready for space pirates and alien invasions.
Experience a more realistic gameplay that corresponds to the technological level of development on Earth in the 21st century. The focus is on solving the problems of economic growth and resource consumption and coping with the related environmental and climate impacts.
New Animal - Manta Ray
Another fish species has been sighted. Now the manta ray enriches the biodiversity on our planet. Once we have cultivated even more animals on our planets we will make biodiversity an important thing in the environmental climate simulation of the game.
There's a new mouse control mode in town: teleport! So progress has been made, but I took a really bumpy road to get here.
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Dead project, no longer active. Dead project, no longer in development.
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*** Update 1.2 *** added: Online Leaderboard New puzzle game. Drag the blocks to produce figures. Simple.. and you try Features: - Cubes can be of several...
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