Unreal Development Kit Fracture Tutorial all of you guys have been asking me about :). I have included some links to the UDK documentation to explain more about the static mesh and fracture editor's.
UDK:
Udk.com
Prerequisites:
Youtube.com
Documentation
Udn.epicgames.com
Udn.epicgames.com
Forums:
Apistudios.com
Special thanks to rijndersnathan's for the logo
Thanks for posting, although I can't seem to figure out when I shoot, a bunch of pieces fly off even though i'm not shooting at them. Then there are pieces left floating. I think you said something about scale but the mesh is 1:1 when this happens, although the mesh is quite small as well, any suggestions? Thanks again!
A very precious & useful tut, thanks. :-)