GoldSrc
CommercialThis QuakeWorld-based engine powered some of the most critically acclaimed engine's of it's day, like Half-Life, Counter-Strike, Day of Defeat, and many...
Realistic planetary environment rendering engine, suitable for use in flight simulators, games and geospatial applications. Skybolt is written in C++, based on OpenSceneGraph, and has out-of-the-box interoperability with host applications via the industry standard Common Image Generator Interface (CIGI).
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This QuakeWorld-based engine powered some of the most critically acclaimed engine's of it's day, like Half-Life, Counter-Strike, Day of Defeat, and many...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
ezEngine is a free, open source game engine written in C++. Its philosophy is to be modular and flexible, such that it can be adapted to many different...
The first generation, Unreal Engine integrated rendering, collision detection, AI, visibility, networking and file system management into one complete...
The LithTech Engine was initially developed by Monolith in collaboration with Microsoft, until LithTeh Inc was formed to continue development on the engine...
UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and...