It's on early development, but it's already have many Features done, here is the list:
Raytracing Shadow Mapping
Shader Version 3 compatible
Normal Mapping (Much More Realistic than normal mapping)
Volumetric Particles (At Full 60 Fps )
3D Sound Realistic Water
Full HDR
DOF (WIP)
Physics!
Multiple Render to Texture cameras (Aka RT Camera for HL2 Modders)
And Much More!
It is totally free, and it will be also used for my game, Project Nemesis (Working Title)
Want see some videos of the engine working? Here:
Hooray, the Project is Getting well
About time to us finnaly Release more details about the game.
Here is the Moddb Link if you want to check out :)
Moddb.com
Cheers
- Project Nemesis Team
Yes, nemesis engine will be rewritten into C++ with the Ogre Rendering Engine, so, you will have the best of the Free FPS with the Best of the Free Rendering...
Project Nemesis(Working Title) Is a Futuristic First Person Shooter Powered By a Next-Gen Engine, NeEngine
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LOL, i have a program im working on i was bout to get ****** till i saw u spelled it Nemesis, LOL.
-Superiorsound
This look very promising. I'm going to kept an eye on this one.
I do modeling and animation. If you help any help give me a shout.
Scripting=good. I prefer Python but it's a little slower than Lua, but a helluva lot more structured IMO.
Watching (I'm Av3njd on FP)
added to engine watch
thats great ^^
looking alright ill be watching