
Expanding Sol's Theatre is a community driven, company guided map making contest that gives the players of Heroes of Newerth the power to build and design the newest maps that will enter Newerth.
The contest will be separated into three parts and there will be prizes won at the end of each section.
Part 1 Begins: August 1st (Read More...)
Part 1 Submissions due: August 27th
Part 2 Submissions Due: October 17th
Part 2 Community Voting Open: October 24th
Part 2 Winners Announced: November 7th
Part 3 Progress Bar gets implemented: November 7th
Add Your maps here! to help us promote your hard work!
FCP2 contains many improvements and new content for Savage 2. Listed here are some of the highlights of FCP2.
FCP1 (Otherwise known as 1.4) has been released for Savage 2: A Tortured Soul. This release includes a Linux Client and as always is free to download...
Version 1.3.1 is out and is trying to fix the stacking issue mostly. It also added a new function to the editor.
The new patch fixes and balances a lot of units. Now the hellbourne are less effective against buildings and siege is cheaper.
Savage 2: A Tortured Soul takes the best of the FPS, RTS, and RPG genres and blends them seamlessly into an extremely addictive and complex experience...
Heroes of Newerth pits two teams of players against each other: the Legion and the Hellbourne. Both teams are based at opposite sides of a map. The map...
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yeah but S2 are lairs man they say anything to get you to buy something, plus the engine gets worse the more they make changes to it on HoN much better engines out there
Any news about the release of this engine?
Is good engine.
Are you going to release the engine?
Don't think so... they abandoned fans, too, it seems.
They stated the engine would be released along with its source code and SDK 3-4 months after the release of Heroes of Newerth