Game Develop is a free game development software allowing to create any kind of 2D game without needing any knowledge in a specific language : Everything is made thanks to visual editors. The software uses an "event based" system, using conditions which have to been filled so as to execute actions. These events are compiled by Game Develop to machine code, as ordinary programming languages, making GD quite unique in the world of game development software.

The editor is designed to be simple but powerful :

* Use of a Ribbon to allow easy access to features. ( Game Develop uses wxRibbon )
* Can be used on Windows and Ubuntu 11.04
* Extension system so as to enhance the features of Game Develop.
* Entirely visual scene editor, so as to see directly the aspect of the game ( WYSIWYG ).
* Layers system.
* Visual Event editor, allowing simple and efficient creation.
* Preview directly integrated to the editor. No need to wait to test games.
* Powerful integrated Debugger, allowing to verify the properties and the values of the objects or of the variables and to modify them.
* Customizable skin.
* Use of variable lists to easily find the variables used in your game.
* ...

A lot of features are available for game creation :

* Animated sprites, composed of animations with directions.
* Text object, so as to display easily text on the screen.
* 3D Box object, so as to create 3D Building for example.
* Features allowing to manipulate objects on the scene.
* Support for keyboard and mouse.
* Object allowing to draw directly shapes on screen.
* Support for joysticks.
* Timers and time manipulation, allowing to create slowdown.
* Ability to play sounds and music, and manipulate them.
* Simple handling of files: Saving, Loading, Removing files...
* Encryption functions.
* ...

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Logbook, day 61, morning

We manage to get to the other side of the island. We march between foliage and tall grass in this order: me in front with a musket, Luís with a sword, Joana with a musket and Tomás for last with a sword.

After getting to the beach, we sneak closer of what we think to be enemies. Far away there are weird shapes moving next to the sea.

Character selection

I throw a warning shoot and they run into the forest. Thought they would shoot at us, but nothing happened.

We get into the forest unraveling our way. Just by reflex, Joana takes a shoot. Screams from everywhere, but different voices of what we expected. Deer, nothing to be afraid of.

HUD Design


Back on the beach, we found a campfire and some merchandise crates. Inside those crates there were some beautiful tiles.

In Game Collectable Tiles

Probably our goal sailed away few hours before. But at least we know to be in right way.

Logo Sketch

End of entry.

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Comments
jbsathler
jbsathler

Game Develop isn't a proprietary licensed engine. it's an Open Source engine where the IDE is under GPL v3, the Core is under LGPL v3, and the extensions are under zlib/libpng license. So, please adjust the profile.

Game Develop License: Wiki.compilgames.net

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