FLUX Engine is Afterback Interactive's in-house game engine for PC on the Windows platforms,FLUX is built for high performance real-time game rendering featuring the industry standard Physically-based rendering while maintaining a short iteration time and ease of use.
FLUX is being actively developed by Afterback Interactive to feature the latest rendering technologies and APIs such as Direct3D 12 and to implement more advanced features and become a solid foundation for future game titles.
FLUX engine is rendering interactive 2d graphics on the screen, movement and rotation are applied to them using the mouse, after that a new engine engine feature called "dynamic resource binding" is used to swap the textures of the sprite seamlessly and instantly, then another feature is displayed "texture repetition" which repeats the same texture evenly across the sprite x times.
FLUX Engine rendering and animating a 2D triangle.
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