BRender (abbreviation of Blazing Renderer) is a development toolkit and a real-time 3D graphics engine for computer games, simulators and graphic tools. It was developed and licensed by now defunct Argonaut Software. The engine had support for Intel's MMX instruction set and it supported Microsoft Windows, MS-DOS and Sony PlayStation platforms. Support for 3D hardware graphics accelerator cards was added.

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Carmageddon II: Carpocalypse Now

Carmageddon II: Carpocalypse Now

Car Combat

All the classic Carmageddon elements are still here: reckless driving will gain you points so annihilate anything and everything in your path. Waste trains...

Croc: Legend of the Gobbos

Croc: Legend of the Gobbos

Platformer

Croc Legend of the Gobbos starts with the nefarious Baron Dante kidnapping all the Gobbos, friends and family of Croc, our hero. Croc sets out on a quest...

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TheOutlaw
TheOutlaw

I wished they woud have used this engine in more games, BRender in Carmageddon 2 basically made the game what it was

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RexHunter99
RexHunter99

It was also used in Croc: Legend of the Gobbos and Croc 2: Kingdom of the Gobbos and a few other games that are on the tip of my tongue.

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Platforms
Windows, Mac, DOS, PS1
Company
Argonaut Games
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Homepage
Argonaut.com
Licence
Proprietary
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Mod SDK & Community
Built a game for BRender and want to support mods? Try mod.io, a cross-platform mod SDK created by Mod DB which makes it easy to get a mod community up and running in-game. Currently seeking games to integrate and promote
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BRender
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