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This version is very good, very stable, at present not found BUG
super mods 1000% Thank you.
I found a build bug by the Haemon Ullimate. When i build one is all right. After finish the build construction don't disappear and the Haemon is black.
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just wanted to say that the support bomber prometheus doesnt works right also my cheating ai (which i play against) builds as aeon with (destriction no prototypes) a land fac on water and then builds hydras which walk under water
this all i found in this version of your mod
Im having Trouble with this Version... I installed it the way the last Version worked perfectly! But now for some reason two things happen every time I start up... One all Houscoulors are missing and Two when the game has finished loading for one Frame it Shows the mpa nad then it crashes... is there anything that I can do?
Moddb.com
Question 3, point #8
I used the Modmanager with this order: ModsupportV7,RVE Balance, RVE Map-Pack, Unit_Port. alreday tried multiple times, also reinstalled my game twice. Also without the Mod Team Coulors are shown, in any other Mod they are shown too. Does this make more sense?
Ummm...it seems that you forgot RVE itself. Install RVE v1.1 right in between the map pack and UnitPort.
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Just an FYI: If the Commander has the hunker upgrade, it overlaps tier selection for the Commander. Also, there are some major imbalances in the game.
eg: Illuminate Land, Cybran Naval, Cybran tier 1 artillary, Cybran land.
I am playing as the UEF now, and going to do some land and air battles to see if there is any problems.
I am making a balance patch, that will fix this in two ways: longer air battles, longer land battles or just overall balance
Press Ctrl-X to switch techs after you get hunker.
wait there's a map pack.....say whaaaaat checkin it out
go into the addons section it is there also if you dont find it go to Overrated s profile and seek it out there under downloads
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found a bug... doomsday and mayhem4 projectile are invisible.. but they still do damage.. havent check other t6 unit though...
Please, do say if it is just me noticing it now, but are some buildings supposed to be worth unit points? Like, energy buildings, should they be worth 1 pop?
i hate to say it but i think the young man my have stopped his work :( or hit complications
Or neither. Moddb.com
My man. good to hear ya had me worried
im cheering ya on
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