COMPATIBILITY
INSTALLATION INSTRUCTIONS
Read the license agreement and left-click Next to continue.
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Read the information and left-click Next to continue.
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Enter the location of your RealRTCW directory as Destination Location folder.
Then left-click Next to continue.
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(Optional) Edit the name of the Start Menu folder.
(Not Recommended) To prevent Start Menu folder creation, click Don't create a Start Menu folder.
Left-click Next to continue.
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(Recommended) Left-click (check) Create a desktop shortcut to install shortcut(s).
Left-click Next to continue.
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Left-click Install to continue.
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Wait a few minutes.
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Left-click Finish to exit.
HOW TO PLAY
Start Menu *
All apps → The Dark Army: Uprising (folder) ↴
The Dark Army: Uprising Remastered (32-bit) / (64-bit) (shortcut)
Desktop *
The Dark Army: Uprising Remastered (32-bit) / (64-bit) (shortcut)
C:\Program Files\RealRTCW\TDA **
RealRTCW (32-bit).bat / RealRTCW (64-bit).bat
RealRTCW
TITLE SCREEN → ADDONS → The Dark Army: Uprising Remastered (in the list) → LAUNCH
* Not available if chosen otherwise during installation.
** Replace C:\Program Files\RealRTCW with the location of the directory you chose as Destination Location.
wait
this real?
Could it be?! 😮
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Congratulations William for this released.
Now you also become an RTCW legend.
And success in your next RTCW projects.
Thanks for the kind and honoring words, vicpas.
Hope you'll like it! ✌️
Congratulations on release! This was a long road.
Thanks for the support! Still can't believe we made it. 😅
cheers!
🍾🍾🍾
I assure you also italian Rtcw, that was an official edition, is completely compatible with RealRtcw \m/ then perfect for TDA, even if it's in english, that's just an awesome work! I love new huge level design. Great!
Thanks for your kind words and continued support _HellBaron_! 👍
I did all instructions about installation in description but every time i load the mission it tells me please wait then CTD ?
Laptop specs:
Intel core i5 460M
4GB RAM
ATI 4650 Mobility Radeon 1GB
I hope there is a solution
Thanks
Hi vegeta2015. 👋
Which renderer have you chosen?
It's opengl2
You mean opengl1?
oops, yeah that's it
Try switching to rend2 (New Renderer).
rend2 gives me an error: black screen and cannot compile shader
Hmmm... Are there any issues with RealRTCW as well?
No it is working well but on opengl1 also rend2 with realrtcw does not work
Seems like a iortcw related issue. RealRTCW uses iortcw, and rend2 (aka opengl2) is a feature from iortcw (ioquake3). Some people who cannot launch rend2 tend to get issues with opengl1 too, which appears to be the case here. There are a few reports to check at Github.com. I wish I could provide you with a "Minimum/Recommended Requirements" table, so we can isolate what's causing the issue within your computer's specs. 🤔
P.S. Have you installed Patch 1.06 for TDA Remastered? It fixes opengl1 compatibility. 😐
Yeah, i have installed it and the loading took long for a while then CTD again
I have problem that says "Point release files are missing sp_pak3
and something more
Im sure there is solution for my problem
Are you install in right direction?
I think that WolfETPlayer must include in your Mod these files (sp_pak3.pk3 and sp_pak4.pk3) to help future players with pure RTCW installed.
Hey William, magnificent mod so far. My only problem is that it crashes to desktop without warning after playing for a while, i don't know why that happens.
Could you help on this issue?
P.S: Just letting you know, i am not good at computer terms so i sadly wont know much.
1)Try set low graphic. Most of times its helped me.
2)Delete file z_Sl_RtCWHD.pk3
Hey William.
Version 1.12?
What has been changed?
Hey vicpas. 👋
I have included the "Patch Notes" in the Description tab (Read more...). In short, Version 1.12 is way lighter than previous versions (due to files cleanup), and it's now compatible with RTCW Venom Mod and the Splatterladder RtCW HD Pack. There were also a few UI changes to attenuate the "timeout" crashes some players are getting with the Notebook and the Load screens. For example, texts in the loading screens were cut.
Have a good day! ✌️
Ok, William.
I understood that "RTCW Venom Mod" is recommended, not necessary.
I replace my old TDA folder,if I need the v1.10 path? Or I just need fullversion v1.12 is ok?
The version 1.12 is updated full version. You dont need install patch 1.10
You are absolute legend, man. Thank you.
When I choose rend2, it takes a loooooong time to load, around 1m30s, and it constantly freezes every 3 secs when I'm playing. Am I doing something wrong? I could work around this issue in the RealRTCW SP campaign because it has an option that allows me to reduce the size of the upscaled textures to 1024, or 2048, and disable texture interpolation, which seems to do the trick. But those options appear to be missing in TDA. Any workaround?
Specs:
Intel Core - i7-7700 CPU 3.60GHz
RAM - 16GB
System type- x64
GPU - NVIDEA Geeforce GTX 1080 ti
Running on Windows 10
Thanks!
PS: Loving this mod, and desperately wanting to see it fully working with all that eyekandy goodness... 😋
Just change renderer on opengl1
Thanks, but I've noticed opengl1 works just fine. The problem is that it doesn't come with all the nice features that the new render provides, like dynamic shadows, better lighting and overall atmosphere
Ok, i think William fixed it once a time.
So you're saying that there's a previous version that doesn't have this issue?
I dont think so. When mod released, it work only with rend2. Patch 1.06 had opengl1, but it worked bad. Now we have version 1.12. Here fixed opengl1 (mable rend2) and bag with notebooks. Now you can play without problem.
Thanks for letting me know. Hopefully performance with rend2 will improve in future versions. Until then I will be thoroughly enjoying the rest of this amazing campaign (still in map 5).
Cheers!
I don't remember my first play-through of original RTCW, but with your Mods I must say its very good. I finished only 3 first maps.
Game is too FAST :) and my PC is not a monster.
My rifle scope looks in vertical ellipse shape. It only happens in TDA addon. How can i fix?
No way, because you can't fix scope.
Do you also have the same problem?
Trust me, the scope can't fix it. It have everyone who downloaded here.
After launching from TDA Remastered x64 batch file, the game opens. Everything works fine, till the game starts loading. After loading, the game crashes. Also, when I am launching from RealRTCW.x64.exe, no mods or the game itself, can't start.
But, when I start from ioWolfSP.x86_64.exe, the TDA Demo and the game works fine. But, ioWolfSP is unable to run TDA Remastered. The error shown after launching from ioWolfSP.x86_64.exe is:
"IN_Init called before SDL_Init(SDL_INIT_VIDEO)."
PC Config:
CPU- i5 7400
Ram - 4Gb
Card- 2Gb Zotac GT 710
Arch - 64-Bit Windows 10
Stuff I installed from this website after installing fresh RTCW Copy:
1. Patch-data-141.zip
2. RealRTCW_3.0 (Lite).zip
3. TDA_Demo_120217.zip [Just to check if it will work fine or not)
4. TDA-Remastered-Full-Version-1.12.zip
Don't install patch 1.41, it mable crash you pc. Play with only RealRTCW 3.0 And set renderer in "old renderer"
Ok, I'll try that. Thanks for the suggestion.
Error Again:
1. Removed all the previous installations.
2. Installed Fresh Original RTCW Copy.
3. Installed RealRTCW 3.0 Lite.
4. Then, extracted TDA in the installation directory.
Here's what I got in reply.
Screenshot of Error Received: imgur.com/a/50Dwbu7
Full Error Log: pastebin.com/jPRumGHx
Also, there is no such folder (as written in 20th line)
"c:/program files (x86)/steam\SteamApps\common\Return To Castle Wolfenstein\main"
Hey! I got it working now. Actually, what I've done is just copied the "Main" folder from the v1.41 patch to the game directory. Also, I am using the old renderer.
Thanks for your support _Pavel_ :)