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RTCW Venom Mod v5.5

News 1 comment

Venomlog

All previous stuff revisited!

New Snooper rifle (reworked on Hi res texture by Teh Schiff)RTCW VENOM MOD v4.6crypt2V3XHeinrichVenom mod 4.8.5 with QFXproVenom Mod 4.8.5Venom mod v5.0

Improved visual effects for SP and MP mode.

Reworked Sten on Hi res texture by Teh Schiff


RTCW Venom Mod v5.5

RTCW Venom Mod v5.5


RTCW Venom Mod v5.5 (NVIDIA ONLY)

RTCW Venom Mod v5.5 (NVIDIA ONLY)

RTCW Venom Mod v5.4

RTCW Venom Mod v5.4

News 2 comments

New update Venom Mod v5.4, full compatibility with Rtcw 1.41, Knightmare and ioRTCW engines!

RTCW Venom Mod v5.0

RTCW Venom Mod v5.0

News 1 comment

New update Venom Mod v5.0, full compatibility with Knightmare unofficial patch and ioRTCW!

RTCW Venom Mod v4.8.5

RTCW Venom Mod v4.8.5

News

New update Venom Mod v4.8.5.

RTCW Venom Mod v4.8

RTCW Venom Mod v4.8

News 2 comments

Released new update Venom Mod v4.8.

RSS Files
RTCW Venom Mod v5.5

RTCW Venom Mod v5.5

Full Version

RTCW Venom Mod v5.5 - All changes in description, instructions for installation and further informations in readme file.

RTCW Venom Mod v5.5 (NVIDIA ONLY)

RTCW Venom Mod v5.5 (NVIDIA ONLY)

Full Version 2 comments

RTCW Venom Mod v5.5 (NVIDIA ONLY) - All changes in description, instructions for installation and further informations in readme file.

RTCW Venom Mod v5.4 (OUTDATED)

RTCW Venom Mod v5.4 (OUTDATED)

Full Version 24 comments

RTCW Venom Mod v5.4 - All changes in description, instructions for installation and further informations in readme file.

RTCW Venom Mod v5.4 (NVIDIA ONLY) (OUTDATED)

RTCW Venom Mod v5.4 (NVIDIA ONLY) (OUTDATED)

Full Version 12 comments

RTCW Venom Mod v5.4 Nvidia build - All changes in description, instructions for installation and further informations in readme file.

RTCW Venom Mod v5.0 (OUTDATED)

RTCW Venom Mod v5.0 (OUTDATED)

Full Version 15 comments

RTCW Venom Mod v5.0 - All changes in description, instructions for installation and further informations in readme file.

Comments  (0 - 10 of 233)
LocoDice
LocoDice

Sadly i cant install it properly..the instructions confuse me.

And when i change the resolution the game crashes..

Also im using the GOG Version of the game.

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_HellBaron_ Creator
_HellBaron_

Very simple, put files in Main folder. If your game crashes probably you set an incorrect resolution for your screen.

Reply Good karma+1 vote
caiusmisus
caiusmisus

Left a 10 review here but still have to thank you in the comments. This is easily the best mod for any game I have played. Makes the game look awesome graphically and addresses the extremely easy difficulty of the vanilla version of the game without modifying anything else and thus keeping the spirit of the original.

Seeing this mod still receiving updates is an awesome feeling.

I noticed one thing though. Enemy soldiers who have coats (the level after leaving the rocket base) seem to have the old, extremely low HP. It feels really strange that they are so much more fragile than the rest of the enemies in the game. Are they a different enemy type that didn't get their HP buffed? Or is that intentional?

I also have one minor complaint. In the level before the first boss, the elite guard in the vanilla were actually waiting you out. They wouldn't attack you unless you went into their room, which felt as if they were setting ambushes for you. With the changed AI, they just berserk you and it is pretty simple to dispatch them as they open a door, enter a doorway etc. Any chance of keeping the original behavior(waiting the player out) of the elite guards in this level to keep it in the vein of the original?

Also a suggestion. A quirk of mine that has been bothering me ever since I first played this game. For some reason, the scoped rifle does extreme damage if you aim through the scope. It is completely nonsensical as it is still the same rifle, same ammunition and you just have a scope on it. Could it be done so that the damage is the same for both unscoped and scoped rifle? Or average the scoped and unscoped damage and make that number the damage in both cases. This discrepancy is extremely obvious and not in a good way. The way it is now the unscoped rifle is near useless and when scoped, it is too strong.

And one more balance suggestion. The mummies in the last levels (not the regular ones but the paler ones (Ghouls I think)) should get an HP buff. They used to be one of the toughest enemies HP-wise in the vanilla and now they don't feel like anything special.

Once again, thanks for your work. This mod brought new life to this game.

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_HellBaron_ Creator
_HellBaron_

I will not touch again HP values because it's a question of balancement, this also for zombies in various levels. All common soldiers has same HP. About eliteguards, the difference is that they before don't hears you. Now if you arrive making some noises, running and kicking doors they will hunt you. About Mauser, the damage value in the same; with the scope just there's no difference of what body part you hit, just training you with unscoped rifle and you'll see what accurate weapon is, especially shooting in the head.

Reply Good karma+1 vote
Lwolf87
Lwolf87

I like this mod for the most part. If I had to criticize anything, it'd be the AI. Call me a casual, or a noob, or what have you, but I just found them too difficult to deal with. Nazis have almost aimbot precision and shred through my health and armor while taking way too many hits just to drop even the weakest enemies in the game. Sections that I'd usually stealth my way through end up killing me because they would hear me open a door, turn around, and never turn back around again until I poke my head out, after which they'd pump me full of polygonal lead. I kept dying on the 4th mission over and over until I just gave up and turned on god mode. And this was on the easiest difficulty setting. Which is a shame, because I really like everything else you did here. The textures are top notch, the UI is significantly less jaggy, and I love the new lighting effects. Don't take this the wrong way, but is there any way to revert the AI back to vanilla?

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_HellBaron_ Creator
_HellBaron_

The modified AI is for who searches a more challenging game, in some levels the AI is completely different so a different experience, also with some restored unused assets and little changes in cutscenes.
But if you don't like just delete folder maps from the archive "sp_vpak5".

Reply Good karma+2 votes
Lwolf87
Lwolf87

Thank you. Sorry if I sound whiny, I guess I'm just more used to the vanilla AI. But I love what you did with the bosses so I'm keeping those.

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Guest
Guest

This mod runs and looks unbelievable on Android! The only problem I encountered is crash when loading cutscene9.
Really tremendous work!

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foo_jam2002
foo_jam2002

Android?

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Drakkhen
Drakkhen

I have critized the difficulty of the mod, but I still want to congratulate you for the tremendous work you have done.
The game look so fine with your mod.

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_HellBaron_ Creator
_HellBaron_

Thanks

Reply Good karma+1 vote
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