A series of optional graphics enhancement minimods for the Enhanced 4X Mod and Interregnum to allow the player to customize their experience. Use of the Sins:Re compatibility minimods requires the Sins:Remastered Mod. Recommended to use our web based Mod Manager tool (link in the description below) to generate your mod order.
Installation
Recommended: Setup your mods with the Mod Manager tool!
Please see the Mini-mod Readmes for detailed installation instructions. The Sins:Re compatibility mini-mods require the installation of Sins:Remastered. BGM Enhanced Graphics should be loaded just above the main E4X/Interregnum mod folders, and the Sins:Re mini-mods should be loaded at the absolute top of the mod stack.
Minimods
BGM Enhanced Graphics: a mini-mod for the Enhanced 4X Mod. This mini-mod incorporates the changes found in Bailknight's Graphics Mod into E4X, including texture, particle, and effect overhauls. Compatible with Interregnum.
E4X Sins:Re: This mini-mod allows E4X 1.88 to be used together with Sins: Remastered v1.00. Both E4X 1.88 and Sins: Remastered V1.00 need to be downloaded and installed.
INT Sins:Re: This mini-mod allows Interregnum Beta 2 to be used together with Sins: Remastered v1.00. E4X 1.88, Interregnum Beta 2.5 and Sins: Remastered v1.00 all need to be downloaded and installed. Both E4X Sins:Re and INT Sins:Re should be loaded for full compatibility.
Thank you for the update, though I still get the oversized X-Wing (as mentioned a couple months back) when playing as the Alliance while using Sins:Re.
Would it would be possible to simply replace the model file and its textures with the one of the New Republic as a dirty fix?
Anyone else getting visual defects with ship lighting while using the sins remastered graphic enhancements? I've been getting this with the rebel alliance x-wing & providence destroyer (not sure if any others are affected by this). All the small details such as the lights & engines are just fine just the exterior portions of the ships appear black instead of the colour they should be. If needed i can send a clip to better show the issue.
Did you use the Mod Manager tool to ensure you have the correct mod order?
So certain units are fine, but random ones are not? It could be a sign that the game isn't able to load all the textures. Lowering the Ship/Planet/Structure detail settings might help in that case.
yes i used the mod manager to get the correct order. From what ive played so far only the ships i mentioned above had the issue the rest are fine, i havent tried every ship so not sure if there are any others with this. Just tried lowering the detail settings to higher and then high still having the same issue. i was using extreme settings before.
This compatibility minimod doesn't seem to work.
Following the instructions, and getting the exact load order given by the mod manager tool, makes every structure and ship look like it's covered in a shiny plastic coating. Strike craft are all pitch black. Planets don't have atmospheric effects.
The only mods I have active, and in this exact load order, are:
INT SinsRe
E4X SinsRe
Star Wars Interregnum Beta 2.5
Enhanced 4X Mod 1.88
SinsRemastered-v1.00
Did you remove INT SinsRe and E4X SinsRe from the folder created by extracting the archive? It sounds like the game is not finding the files from those mods.